I know these modern military FPS are often regarded as boring, repetitive, and the "same old thang". Still though, I have to say I really enjoyed Battlefield 4's single player campaign. The multiplayer has always came first for me. That is no different here. I believe it's my love of Battlefields multiplayer that may have enhanced my enjoyment of the campaign. Let me get some of my grips out of the way first. For the record I played the game on PC.
Battlefield 4 is a liner FPS. I have heard some people describe it as if it were more open and gives you options for how you do progress through the games environments. The only options it gives you is different ways to shoot fools in the face. You can shoot enemies in the face from the left side of the map, or the right side of the map. You can also be creative the shoot them in the center of the map. Half of the time the game puts you in a enclosed space for combat, and the other half is a wider environment.
Then there is the Story, often referred to as the "reason to shoot dudes in the face". I have no serious problems with these military shooters depicting real life violence and conflicts. However it would be nice if they figured out how to tell an interesting and compelling story while keeping the moment to moment situations and set pieces fun and unique. I do have any suggestions, or advice for the developers of the games, other than just find a way. I know what happened in Battlefield 4's campaign, but I don't know why. I can tell you that I drove a car, shot and shot at people. I was attack by many helicopters, I escorted vips, searched a destroyed air craft carrier, and got shot at by people. Other stuff happed too! Though again, I don't know why.
Here's were I start to like it. At some point in the game, many times actually, I shot down a helicopter with and RPG. You may have guessed that. If I had shot down the helicopter in Call of Duty, it wouldn't have matter where I blew it. The helicopter would have spun out of "control" in to a canned animation and crash exactly where the designers wanted it to. In Battlefield the helicopter just blows up where I shot it and comes crashing down where ever. The physics engine takes over it feels much more organic. Sure it might not look as cool as Call of Duty, but I feel like it is more impressive none the less. I feel this way about the whole campaign. Organic
Amazing graphics aside, there are some amazing sequences in the game. Weather your in the middle of a intense storm, being right in the middle of a building falling apart, or my favorite, fighting on a sinking aircraft carrier. These sections are all very exciting. The Campaign has a varied color pallet, amazing set pieces and vistas. This of course is due to the Frostbite 3 engine. I am not sure how the game holds up on PS3 or the 360. I would defer you to the PC or next-gen systems for this one.
The combat mechanics are at there finest. I used a 360 controller for the most of the campaign. It worked fine. The guns feel, sound, and look great. The feeling you get when you shoot an enemy from up close with a shotgun, or far away with a sniper rifle is more satisfying that Call of Duty for my money.
I could go one and on but what I am really trying to say is that if feel like they have injected a little bit of the multiplayer into the single player in this years Battlefield. For the better I might add. Even thought it's liner, I feel there were times when I could improvise just a bit. Once again it's good enough for my money.
Is there any one else that like the campaign. Most people dislike it and other simply write it off, though I do not blame them. What did you like about it? Or hate.
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