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The Lord of the Rings: Gollum | bLITE Club
#194 - The Chunky Boy Universe of Warhammer
GameSpot After Dark
8-4 Play 5/26/2023: BOOGERS, PICKLES, AND ZELDA
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Game » consists of 19 releases. Released Oct 29, 2013
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Assault is an objective-based multiplayer game mode that involves an attacking team trying to destroy an objective that is guarded by a defending team.
Sick 'em, boy!
Whether you're trying to stay alive for a certain time period or just trying to gain the upper hand in a fight, being able to make a barricade is crucial to your survival.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A mode in which one team plants a bomb at a designated location and the other tries to defuse it. Traditionally this is a no-respawn mode.
Glass that can be broken and destroyed in real-time.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
The act of high-speed vehicular pursuit. Often this occurs in racing games or games where players must evade police.
Characters who speak with a Chinese (or similar) accent.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Some games have an option that makes it easier for color blind players to play.
A visual effect where color channels are deliberately misaligned.
A common concept in RPGs and MMOs, color-coded loot is a concept where the quality/rarity of loot items are defined by a series of colors.
Communism is an economic and political ideology which (at least in theory), seeks to eventually achieve a classless society that promotes equality in racial and/or social terms. Despite this, most Communist regimes are often dictatorial rather than utopian.
These games have an official mobile app that integrates or communicates with a main game.
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
A person serving time in prison or an escaped criminal on the run from the law.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
A non-interactive sequence within a game most often used for plot advancement.
A patch that is issued before/or the first day the game is out.
A post-processing blurring effect used mostly by modern action games, particularly modern first-person shooters. Used to blur foreground or background elements to simulate a lens focus.
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