How is no one talking about it? The character doesn't stay in the center of the camera, he can move slightly independent of it and it puts me off. It just breaks the illusion that you're in control and makes it feel like you're fighting the character to do what you want, I just hate it, it makes the camera super annoying as well and ERUGH...
Final Fantasy 13 did the same thing, but they did massive over the top strides as well which make it even worse. In fact a lot of Japanese games do this, I dunno why they cannot get a handle of it? It should be so simple, but instead they makes their games control like crap. They end up feeling very disconnected and weightless.. so hard to describe but...
I don't get the praise.
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