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Games that feature co-operative play for 4 players.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Present in most action games, where people can say cheesy stuff and get away with it. Usually spoken by the hero, before or after wasting a dude.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
Games often use iron sights to define precision shooting with non-scoped weapons.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
In games, the player is usually the ambushee, not the ambusher, but certain multiplayer, stealth and open-world games give players a chance to try this sneaky tactic themselves.
Anarchism is the rejection of all government authority.
Some games offer alternate modes or specific sections of the storyline that involve arena combat, gladiator style.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Audio logs are short voice recordings that a player comes across within a game that helps inform the player of the game's story and characters.
Characters that are described and interact with the character primarily or only via audio (most often through dialogue, but usually also using some audio effects). As opposed to cutscenes which often emulate film, the way aural characters are presented in games often more closely parallels radio dramas and other audio-exclusive media.
An atmospheric phenomenon that causes a fantastic natural light display.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
A rogue character who doesn't obey the law, bandits are known to steal from people for their own selfish gain.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
In computer games - especially rpg - they're a great source of booze and often information.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Because you'd never expect a banana to be an undercover cluster grenade.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
The Black Market is a concept wherein players may buy or sell items through alternative means. This is often a way to make more money but can often land the player into trouble.
Usually caused after a fatal blow, when a character is bleeding out they will have only a limited amount of time to live as their health slowly depletes. They must quickly seek assistance or die.
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