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    Braid

    Game » consists of 11 releases. Released Aug 06, 2008

    Manipulate time to complete puzzles in this 2D platform game made by indie developer Jonathan Blow.

    misterhaan's Braid (PC) review

    Avatar image for misterhaan

    A dreamlike painting you can play, too

    Braid looks like an impressionist painting. You get to warp time in various ways to collect puzzle pieces and find your lost princess. I played through it in under 6 hours with a couple hints on how to collect certain pieces. There are 6 worlds, each with its own method of controlling time. I don't intend to play it again, but it’s worth checking out especially if you can get it for $5 like I did, or if you got it with the second Humble Indie Bundle and just haven’t tried it yet.
     
    I was into the visual style and the time manipulation, but screenfuls of text aren’t a good way of conveying story.  The story seems hopeless and also not especially literal, which probably confuses some players (I know what it means to me but I’m not sure I’m “right” about it).  It’s also a short game but it doesn’t cost much either so I don’t hold that against it.

    Other reviews for Braid (PC)

      A beautiful, unforgettable puzzle/platformer experience 0

       Believe me, dear reader, it took a lot to resist the urge to make some sort of pun involving time in the title of this review...”Braid is Timeless”, “Braid rewinds puzzle/platforming to a simpler age”, etc. etc. But I didn't go that route out of respect for you. I hope you appreciate that! Anyhow, Braid is a puzzle/platformer whose gimmick is that of time travel. Tim, the main character, is off searching for his princess, and like every other puzzle/platformer out there, Tim has to traverse...

      12 out of 12 found this review helpful.

      A highly creative platformer that does a lot with time travel. 0

      In recent years, people have been debating whether or not games are art. Although some examples are older games ( Panzer Dragoon, Earthbound, Out of This World, etc.), most gamers cite modern games made after 2000. One of the most common examples is Braid, an independently developed platformer released in 2008. Part of the reason is its striking watercolor art style and calming soundtrack; a larger reason is its imaginative and satisfying use of time mechanics, blending adventure ...

      3 out of 3 found this review helpful.

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