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Concept »
A character who gets washed ashore on some island or other remote place.
The ultimate enemy and primordial source of all evil. In Warhammer 40,000 and Warhammer Fantasy universe.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
Ghouls are carrion eating undead creatures that dwell in graveyards and other lonely places. The stench of death surrounds these vile abominations wherever they go. Some Ghouls have been known to paralyse their victims with their manky claws.
Gnolls are a race of hyena-like, or dog-like humanoids.
An enemy in the Silent Hill Franchise.
In the Fullmetal Alchemist universe, a homunculus is a being that seeks to be human. They are created when a person has failed to resurrect someone from the dead with Alchemy. They look exactly like the dead person who was being revived except they have tattoos on their bodies.
A predatory insect native to warmer regions. Just be glad you aren't prey.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
A small closed community, with people who generally dislike foreigners. Sometimes they're inbred, sometimes they want you dead, sometimes they worship Cthulhu, and sometimes it's "all of the above".
Snails are molluscs that leave a trail of mucus. Slugs are snails without the shell.
The White Glove Society is one of the Fallout: New Vegas factions.
The Defiler is a relatively rare Zerg breed that secretes toxic substances to support Zerg forces.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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