There is no reason for me to write an essay, in showcasing Allakhazam's latest interview with Cryptic's Bill Roper. But I will provide you with a link to their interesting little sit down, as well as which of Bill's sentiments I found to be the most appealing. Linkage: http://allakhazam.com/story.html?story=16753
Highlight:
Tamat : Creating your own Nemesis sounds like a great idea. Can you give us any more details on this aspect of the game? Will this enemy be with you for the long haul, such as through future expansions?
BillRoper : The Nemesis system allows players to create a series of villains that become a part of their personal storyline and challenge them unlike any other enemies in the game. Players create a customized Nemesis, including their costume, power set, minions and THEIR power sets, and their motivation. We'll have reasons for you not only to defeat your Nemesis, but to create others once you lock your first away in Stronghold. Best of all, this is just the foundation of the future for the Nemesis system. It’s a big part of our current and future plans for the game, so expect to see them with you for a long time.
And lastly, here is a decidedly unprofessional video preview on G4TV's X-Play!:
This game is definitely one that I will keep in my peripherals. What do you GiantBombers think?! :D
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