Clubhouse Games last edited by Nes on 07/23/20 06:46AM View full history

Overview

Clubhouse Games (known in Europe as 42 All-Time Classics and in Japan as Wi-Fi Taiou Sekai no Daredemo Asobitaizen, which loosely translates to "Wi-Fi Compatible Everybody in the World's Pastime Encyclopedia") is a mini-game collection developed by Agenda and published by Nintendo for the Nintendo DS in Europe on September 29, 2006, in North America on October 9, 2006, and in Japan on April 19, 2007.

Part of Nintendo's Touch! Generations series of casual games, Clubhouse Games is a revamped international-focused version of the Japanese-exclusive 2005 mini-game collection Daredemo Asobitaizen, adding Nintendo Wi-Fi Connection multiplayer support while changing the game list (re-categorizing them while replacing seven of the original's games). Like the original, it features 42 card games, board games, parlor games, and other causal games, all making use of the platform's dual-screen and touchscreen capabilities (with most also having Download Play multiplayer support).

It later received a sequel by NDcube for the Nintendo Switch in 2020, known as Clubhouse Games: 51 Worldwide Classics.

Gameplay

Chat

The chat feature is very similar to Pictochat in that it allows the use of drawing or writing with the stylus to message whoever is in the room with them. However, it offers more diverse tools than Pictochat through the use of 13 different colors, a paint tool, and a stamp tool. It is accessible at most times and allows a conversation to carry with local players during any game or in the menus between games.

Single-Player

Free play

Free play allows the player to select and play any of the 42 various games.

As the player completes a game a certain amount of times, they are rewarded with different designs that act like skins for said game. This includes anything from changing the color or texture of card decks, backgrounds, or, in the case of the action games, it can cause entire graphical overhauls, allowing the player to choose from the normal design to a stone, paper, or digital aesthetic. The game also keeps tracks of the records of each game played, tracking the players' attempt and completion rate. A handful of games even allow the player to switch between a type of rule set that typically includes how many rounds a game is played for or other game-specific restrictions. Other than the Single-Player games, which include Solitaire, Escape, and Mahjong Solitaire, the player is able to pick between one to three computer controlled opponents, per the games necessity.

Stamp

Stamp mode is another mode in which the player is tasked with completing each game in a strict progression one after another. Each game requires 3 stamps to progress to the next game. Depending on how well a player completes one round of the game, they will be awarded with a certain amount of stamps that contributes to their overall progress. If a player acquires an abundance of stamps on one game, they will carry over to the next game. Once the player reaches the end, normal and hard difficulties unlock, and completion of those modes give the players added functionality in the chat.

Mission

Mission mode is a series of thirty missions that span most of the games included in the free play mode. They typically involve either reaching a set amount of points or reaching a specific requirement before the game ends. Each successful completion of a mission unlocks a specific icon that player can use in conjunction with their name for when in chat mode or to identify them in a multiplayer game. After completing each of the thirty missions, a pop version of the background music unlocks.

Muiltiplayer

Local Wireless

This menu allows players to play locally with other players in all multiplayer games provided they own a copy of the game as well. If not, the player with a copy of the game may gift a demo of any of the 42 games to the recipient, albeit with no multiplayer features.

Nintendo WFC

Here, players can compete in a Wi-Fi Battle or edit their friend and Wi-Fi settings. In Wi-Fi Battle, players can compete against friends or challenge other players worldwide in any multiplayer game except for Old Maid, Spit, I Doubt It, and Pig.

Ranks

In this menu option, players can check Nintendo WFC and local wireless records as well as checking their friends ranks and worldwide ranks.

Game List

The game features 42 games, four of which are unlockable through Stamp Mode. Compared to the original game, Clubhouse Games features a different set of categories (splitting card and board games into different learning difficulties).

It also replaces seven of the original's games (Napoleon, Goninkan, Bouzu Mekuri, Sugoroku, Last One, See-Saw Game, and Ohajiki Golf) with seven new ones (Texas Hold 'Em, Dots and Boxes, Grid Attack, Ludo, Dominoes, Escape, and Mahjong Solitaire).

Some of the games are known by other names in the Japanese version.

Basic Card Games

  • Old Maid (Babanuki) - Cannot be played online via WFC.
  • Spit (Speed) - Cannot be played online via WFC.
  • I Doubt It (Doubt) - Cannot be played online via WFC.
  • Sevens (7-Narabe)
  • Memory (Shinkei-suijaku)
  • Pig (Slow-Mo) - Cannot be played online via WFC.

Intermediate Card Games

Advanced Card Games

Basic Board Games

Advanced Board Games

Variety Games

Action Games

Single-Player Games

  • Solitaire (Klondike) - Single-player only. Cannot be played onine via WFC.
  • Escape (Dashutsu Puzzle) - Single-player only. Cannot be played onine via WFC.
  • Mahjong Solitaire - Single-player only. Cannot be played onine via WFC.

Clubhouse Games Express

In 2008-2009, Nintendo has released small assortments of the games included in Clubhouse Games as separate downloadable DSiWare releases. It is known in North America as "Clubhouse Games Express", in Europe as "A Little Bit of... All-Time Classics", and in Japan as "Chotto Asobitaizen" (which loosely translates to "Some of Asobi Encyclopedia").

Each of the three collections were priced at 500 Nintendo Points ($5) and contained five games (released in themes). None of these games are cross-compatible with the main game, and none of them support Nintendo Wi-Fi Connection multiplayer, although they do support Download Play.

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