Let's end the week with some wrasssssslin'!
114 | Shoot Raptors.mp3
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#238 - The Gaming Magical Mystery Tour
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Game » consists of 4 releases. Released 1993
Interactive fiction is a format that uses text to describe characters and objects within a setting, and the use of a parser to interpret text typed by the player, allowing the player to interact with the characters and objects within the setting.
A gameplay mechanic allowing players to store their items and freely carry them around.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Frequently featured as a class in many RPGs, the monk often fights unarmed and unarmored.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Characters that are overweight have more body fat than normal for their race, or at least look it. A character that is overweight may or may not have great strength.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
A lack of basic needs like clothes, clean water, shelter, and food.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
The concept of being reborn as someone or something else following one's own demise.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
How non-playable characters or factions perceive the player character based on their actions or choices in the game world.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
Also known as the Holy Animals, Sì Xiàng, or Sì Líng, they are the four directional guardians, each given a color and element.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
The limitations of early gaming hardware, especially in the 8-bit and 16-bit days, made animated story sequences impractical for many games. One popular alternative was to convey the story through a series of still images, often with text and music alongside them.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
A transformation is a different stage or form for something. Usually an upgrade.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
Dogs that are undead, or possibly infected by a virus in some cases. They have been a video game staple since Splatterhouse.
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