Official U.S. PlayStation Magazine Issue 67
Demo Derby
Game Mess Mornings 05/06/24
GrubbSnax
8-4 Play 5/3/2024: GOING GOLD(EN)
8-4 Play
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
Game » consists of 3 releases. Released Jan 07, 2003
Large, semi-aquatic, scaly lizards. Not to be confused with crocodiles.
A bandicoot is a species of omniverous marsupals. They can be found in New Guinea or Australia.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
These games let players see the credits without needing to play the game first.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
That bad guy looks awfully familiar... probably because it's you. This is for games where you fight yourself or an evil version of yourself
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Commonly reffered to as seagull, the gull is a (mostly) white aquatic bird known for its cheeky behaviour.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
Hypnosis is a trance-like mental state that can be achieved with a number of different techniques.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
A talking head is a floating disembodied head that appears to address either you, the player, or the main character.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Mummies are lumbering undead corpses wrapped in bandages. They are often associated with ancient Egypt and may have magical powers or be immortal.
Start doesn't mean "A". Start means "start", son. Kids these days...
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
These are scripted sequences in a game where the player is running toward the screen, sometimes while being chased.
Scorpions are an eight-legged arachnids with two large pincers and a venomous stinger on the tail, used to kill or subdue prey and defend against aggressors. Though their sting can be very painful to humans, few scorpion species can kill a healthy adult.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
The shark is an underwater animal that is often stereotyped for its vicious killing of prey. In video games, they are used as enemies in underwater levels or a plot device used to keep the player away from the ocean.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Damaging enemies by simply jumping on top of them.
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