With a similar build as yours I beat them solo after.. maybe 10 tries? Here's my take on this fight. Smough takes a lot of damage from the lightning spear while Ornstein does not. I was using a Quelaag's Fury Sword +5 to take down Ornstein. I found Smough was always the easier to beat, both first and second. Fighting Ornstein second is incredibly dangerous since it's likely his lightning spear stab/shock/throw will kill you in one hit. It is very easy to see coming but the only way to dodge it is to use the invincibility you have mid-roll. Because of that I recommend taking him down first and Smough second.
It's possible to actually get worn down and run out of flask uses in this fight so make sure not to use any on your way to the fight. You can run straight past the giants in the room before the fight.
Beating any one of them while both of them are up is tricky and honestly I found my success to be pretty random. Try to position yourself with a pillar between the two of them, giving you a chance to hit one without the other getting in your way. When Ornstein charges, he will almost never stick around afterwards. He'll dash back or to the side, so instead of blocking or rolling backward, roll forward or to the side. If you're lucky he'll dash right where you rolled and you can score some hits. Normally trading hits with bosses is a terrible idea but I found it was worth it to take a swipe from Ornstein in order to give him a whack or two. Use the heavy attack if you think you won't have enough time to land two hits. Don't be afraid to break lock-on and just book it across the room to heal. Always get on the other side of a pillar to heal.
Beating Smough alone afterwards is the easier part of the fight, but the fight certainly isn't in the bag at this point. To be perfectly honest, I still don't know a way to avoid his charge 100% of the time. Sometimes he'll bring his hammer up as soon as you're in range, which you can roll away from pretty easily. But other times he will continue barreling into you and you'll take two hits, one from the charge and then one from the hammer swinging up. I was able to block both hits, barely, with a full stamina meter. I have not found a way to consistently avoid both hits. His lightning butt stomp is hard to avoid. If you're caught in an attack animation when he does it, you're gonna take some damage. You want to move away and roll just after he makes contact with the floor because the lightning wave actually takes some time to travel. This is easier to avoid if you play it really safe and only tap him one hit at a time.
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