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Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
SecuROM is a controversial form of DRM, most famously used on EA's strategy game Spore.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
These games are designed to be played by one person, and one person only.
A box, sphere, or hemisphere surrounding a level or map textured with a background image to make the level look larger than it actually is.
SpeedTree is a software toolkit that generates realistic forests on the fly.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
The option to display dialog and other information with text on screen.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
A flaw that occurs when a games graphics engine fails to preload textures as the player is in view of them.
The common use of "Zero" or "0" at the end of a game's title to emphasize it as a precursor to the rest of the series. Similarly, some series will title a prequel "Origins" instead to denote it as the earliest point in the story.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Games that have a different kind of cover system that allows players to fight upwards
Verticality relates to the scale of spaces in a game and the player's ability and freedom to traverse them. It implies that a player has freedom of movement that extends to vertical planes through abilities, vehicles, or level design.
A visual obstruction is an extra layer added to the player's viewpoint. Most common in first person games to add to the notion that you are looking through a character's eyes. Obstructions include blood, water and ice crystals.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
First seen in Halo: Combat Evolved, this style of gameplay helps manage balance in shooters by forcing players to choose between weapons
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
Originally recorded in 1951, this sound effect has appeared in numerous films and video games.
This is a list of PC games which support connecting an Xbox 360 controller to your computer and using it to play the game.
Pressing a button to zoom-in. For example: in a flight combat game or a shooter without iron sights.
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