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    Originally founded in 1988 as Walt Disney Computer Software, Disney Interactive adopted its present name in May of 2012.

    Disney Interactive Confirms Restructuring As Devs Suffer Layoffs

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    BradNicholson

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    Edited By BradNicholson

    Reports that a lot of people are losing their jobs at Disney Interactive appear to be genuine, as the publisher is beginning what it calls a “restructuring process” that will move away from traditional packaged games and toward the digital media games space. 

    “As part of setting a strategic direction for future success in the digital media space, the Disney Interactive Media Group [Disney Interactive Studios' parent company] today began a restructuring process,” Disney said in a statement given to Variety earlier this morning. 
     
    Around 250 people at Disney Interactive have been let go during a “first round” of layoffs over the last 24 hours, according to Joystiq. This news follows the recent reports of an unknown amount of layoffs at Junction Point, the studio who put out Epic Mickey.     


    No Caption Provided
     
    The writing has been on the wall for some time, according to CNBC and Variety. The division paid big money for Facebook developer Playdom in 2010 and then lost a couple of key corporate guys, including president Steve Wadsworth and games department GM Graham Hopper. Both were replaced by Playdom CEO John Pleasants.  
     
    Also, back in 2010, there were layoffs at Propaganda Games following the cancellation of Pirates of the Caribbean: Armada of the Damned. In 2011, Disney Interactive announced the shuttering of the entire studio after it shipped its other title, Tron: Evolution: The Video Game

    As Joystiq points out, Disney Interactive has yet to provide a statement on the status of Junction Point or Split Second developer Black Rock Studio. We definitely look forward to hearing something, and wish the best to those who've lost their jobs. 
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    BradNicholson

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    #1  Edited By BradNicholson

    Reports that a lot of people are losing their jobs at Disney Interactive appear to be genuine, as the publisher is beginning what it calls a “restructuring process” that will move away from traditional packaged games and toward the digital media games space. 

    “As part of setting a strategic direction for future success in the digital media space, the Disney Interactive Media Group [Disney Interactive Studios' parent company] today began a restructuring process,” Disney said in a statement given to Variety earlier this morning. 
     
    Around 250 people at Disney Interactive have been let go during a “first round” of layoffs over the last 24 hours, according to Joystiq. This news follows the recent reports of an unknown amount of layoffs at Junction Point, the studio who put out Epic Mickey.     


    No Caption Provided
     
    The writing has been on the wall for some time, according to CNBC and Variety. The division paid big money for Facebook developer Playdom in 2010 and then lost a couple of key corporate guys, including president Steve Wadsworth and games department GM Graham Hopper. Both were replaced by Playdom CEO John Pleasants.  
     
    Also, back in 2010, there were layoffs at Propaganda Games following the cancellation of Pirates of the Caribbean: Armada of the Damned. In 2011, Disney Interactive announced the shuttering of the entire studio after it shipped its other title, Tron: Evolution: The Video Game

    As Joystiq points out, Disney Interactive has yet to provide a statement on the status of Junction Point or Split Second developer Black Rock Studio. We definitely look forward to hearing something, and wish the best to those who've lost their jobs. 
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    xseedx

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    #2  Edited By xseedx

    Man. Sad news.

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    Hailinel

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    #3  Edited By Hailinel
    @fwylo:  There's something incredibly tasteless about posting that image against news of mass layoffs.
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    Chris2KLee

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    #4  Edited By Chris2KLee

    Looks like Disney is beating something of a tactical retreat after a strong push to get into games in a serious way. Best wishes to all the people cut loose, hope everyone lands on their feet.

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    MysteriousBob

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    #5  Edited By MysteriousBob

    This is what happens when you give an awkward, overly ambitious N64-throwback game an absurd budget.

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    Mcfart

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    #6  Edited By Mcfart

    Good luck to the layoffs.

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    CaLe

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    #7  Edited By CaLe

    Well Junction Point hired a whole load of people for Epic Mickey, it was only to be expected that they would no longer be necessary after the game finished.

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    MisterMouse

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    #8  Edited By MisterMouse

    major bummer.

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    fox01313

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    #9  Edited By fox01313

    This always sucks to hear happening, best of luck to those developers/artists/ect.

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    El_Derrico

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    #10  Edited By El_Derrico

    Hope Johnny V isn't part of the layoffs. Dude's getting married.

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    ch13696

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    #11  Edited By ch13696

    So if their going the way of digital distribution, will they still be helping with Kingdom Hearts?

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    Jayross

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    #12  Edited By Jayross

    250 O.o whoa... that sucks.

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    jmfinamore

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    #13  Edited By jmfinamore

    Kinda sucks. Disney got into publishing in a real big way really quickly. And it seemed like they were going in the right direction. They just got stuck with some mild stinkers right out of the gate. Split/Second was really good though.  
     
    Has there been any word on how well Epic Mickey or Tron sold? 

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    chogi

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    #14  Edited By chogi

    SAVE JOHNNY V!

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    SpicyRichter

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    #15  Edited By SpicyRichter

    Here's hoping Johnny V keeps his job! I hate hearing about layoffs, companies should be expanding not contracting

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    President_Barackbar

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    Ok people, NOW is when you can start worrying about Johnny V's job.

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    MattyFTM

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    #17  Edited By MattyFTM  Moderator

    Hope Johnny V isn't affected by any of this. Fingers crossed for him.

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    TheHT

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    #18  Edited By TheHT

    Damn, and more to come?

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    onarum

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    #19  Edited By onarum

    yep, being a developer sure sounds like a lot of fun, you do all the hard work only to be disposed off when not needed anymore while all the suits that kept pestering you to rush the development process get to keep their jobs.

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    NakAttack

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    #20  Edited By NakAttack
    @MattyFTM said:
    " Hope Johnny V isn't affected by any of this. Fingers crossed for him. "
    I was thinking the same. Hope he gets out of this unscathed.
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    LegalBagel

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    #21  Edited By LegalBagel

    Sad stuff - Epic Mickey had some problems but I enjoyed it and my girlfriend loved it.  Though from the stance of Spector being brought on to make this game and getting a team together, it does seem like they had planned this to be a one time thing.

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    xpgamer7

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    #22  Edited By xpgamer7

    So many layoffs everywhere. As the biz gets bigger, some competition is pushed out. sad.

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    MikkaQ

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    #23  Edited By MikkaQ

    Man that's a bummer. 

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    VideoGameMobes

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    #24  Edited By VideoGameMobes

    I hope Junction Point gets to do more Mickey Mouse stuff, as contrary to Ryan's review I really liked Epic Mickey despite its flaws.

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    SirThirdFilms

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    #25  Edited By SirThirdFilms

    Johnny V told me yesterday he is fine.

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    Hailinel

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    #26  Edited By Hailinel

    People that are blaming Epic Mickey for this need to refocus where they're looking.  The writing should have been on the wall when Armada of the Damned was axed without any public explanation.  This sounds like something that Disney had been plotting for a while, now.

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    williamhenry

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    #27  Edited By williamhenry

    Didn't Epic Mickey sell fantastically? Seeing people getting laid off or studios getting shut down after a game ships is so disheartening.

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    El_Derrico

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    #28  Edited By El_Derrico

    Why Disney didn't sell Epic Mickey on all platforms is beyond me. The person who decided that is the one who should be fired.

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    Hailinel

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    #29  Edited By Hailinel
    @El_Derrico said:
    " Why Disney didn't sell Epic Mickey on all platforms is beyond me. The person who decided that is the one who should be fired. "
    That was Warren Spector's decision, actually.
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    Pabba

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    #30  Edited By Pabba

    That really sucks. Job loss, no matter what, just sucks.
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    ProfessorEss

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    #31  Edited By ProfessorEss

    Why I find particularly strange is that Epic Mickey apparently sold over 1.5 million copies*.
    So does that mean even a million-plus seller these day can't support it's own budget?
    Or is it that Epic Mickey sales couldn't support other failed projects?
     

     (*NDP numbers via Gametrailers' Invisible Walls #143)

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    woodroez

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    #32  Edited By woodroez

    There were some heady times there right after...was it GDC where Jeff saw Armada of the Damned? As he said in the subsequent bombcast, it really seemed like DI, along with WBI, were pushing awfully hard to firmly establish themselves within the industry.  
     
    Another case of an industry group finding out way too late they've gotten too big for their britches. Is it just me or does this happen way more in video games than it seems to anywhere else?
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    Hailinel

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    #33  Edited By Hailinel
    @ProfessorEss said:
    " Why I find particularly strange is that Epic Mickey apparently sold over 1.5 million copies*. So does that mean even a million-plus seller these day can't support it's own budget? Or is it that Epic Mickey sales couldn't support other failed projects?    (*NDP numbers via Gametrailers' Invisible Walls #143) "
    It sounds like Disney's games division was sinking too much for one game to bail it out, no matter how well it sold.  The Tron games are about what we should have expected, given their nature as movie tie-in games, but other than that, what else did they actually have this past year?  And who knows what the budget on the cancelled Pirates of the Caribbean game was like.
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    ProfessorEss

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    #34  Edited By ProfessorEss
    @Hailinel: Sad part is it doesn't matter.
     
    The execs will point their fingers at "piracy" and "used games",  tell gamers "Remember, buy your games new to support developers (and pre-order at Gamestop)", stuff their pockets with money made by the recently unemployed developers, and head back to their mansions while developers explain to their wives, husbands and children why they're working on their resume.
     
    (Man oh man that's cynical, but it was fun to write :) What has the games industry done to me?)
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    ajamafalous

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    #35  Edited By ajamafalous
    @President_Barackbar said:
    " Ok people, NOW is when you can start worrying about Johnny V's job. "
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    Zamir

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    #36  Edited By Zamir

    I blame Johnny V for all this, i think it was all downhill when he called that guy "Horsey", but seriously it''s pretty bad news

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    deactivated-5e49e9175da37

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    Seems like such a knee jerk move.  Why spend all the time establishing to just bow out.  Christ, work on it a few years.
     
    I thought Split/Second was great, Epic Mickey was a disappointment but sold regardless, Tron is so obviously suffering from a rush job (it isn't lacking in imagination, it's lacking in playtesting), and Armada of the Damned looked really cool.  They've gone from having all the potential to be a big publisher with a ton of IP behind it to just another fringe media corporation shilling bullshit games.

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    onemanfreakshow

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    #38  Edited By onemanfreakshow

    Aw man, I hope Johnny V's alright. Gotta suck for everyone involved, though.

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    rjaylee

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    #39  Edited By rjaylee

    This is pretty shitty. Good luck to anyone who lost their job and all the best to them. 
     
    Once again, just goes to show that making games is an expensive venture, and it's really hard to maintain a level of viability when your games just don't sell and garner the revenues that were expected of it, unfortunately. Here's hoping these studios can fare better in digital shelf space and deliver better and more commercially viable games in that realm.

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    Whizbang

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    #40  Edited By Whizbang

    First they came for Johnny V's job, and we did nothing.

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    Aetos

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    #41  Edited By Aetos

    That sucks. Hopefully Johnny V is safe.

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    Gabriel

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    #42  Edited By Gabriel

    Look like WBI won this battle.

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    jebner10

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    #43  Edited By jebner10

    Bummer, my kids liked Epic Mickey problems and all. Was hoping to see an improved second one come out.

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    aurahack

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    #44  Edited By aurahack

    Bummer. This is always so depressing to hear/read, especially if you're wishing to someday get involved in this industry.  
     
    I sincerely hope Black Rock stays fine. There's some incredible racing game talent in there. 

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    xshinobi

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    #45  Edited By xshinobi

    I really hope Blackrock stays together.

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    Kyle

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    #46  Edited By Kyle

    This is all because of John's Ice-T impression at PAX!!  
    I KNEW THIS WOULD HAPPEN!!

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    detectivepbert

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    #47  Edited By detectivepbert

    doesn't surprise me given the negative reviews for most of their recent releases, including all of the post-PS2 KH games.

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    Hailinel

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    #48  Edited By Hailinel
    @detectivepbert said:
    " doesn't surprise me given the negative reviews for most of their recent releases, including all of the post-PS2 KH games. "
    Disney doesn't develop the Kingdom Hearts series.  Aside from Disney serving as a coproducer and license holder, that's all Square Enix.
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    JohnPaulVann

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    #49  Edited By JohnPaulVann

    Fuck Disney. Epic Mickey was shit but that's no reason to go the direction of casual games. 

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    evildeadron

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    #50  Edited By evildeadron
    @Tactical_Kill said:
    "That sucks. Hopefully Johnny V is safe. "

    Johnny V and his Fiance (who works in marketing for Disney Interactive) are both fine and were not part of the layoffs, just to let everyone know who mentioned him

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