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Game » consists of 5 releases. Released Oct 18, 2005
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The interactive loading screen has thankfully relieved some of the boredom that comes with long load times through entertaining us with small minigames. These generally involve simply moving objects around on screen usually with some relevance to the game itself.
Joke characters are characters in video games that provide humor, and are often parodies of characters from other games, or parodies of famous celebrities.
The Kamehameha or "Turtle Wave of Destruction" is the signature attack of the Dragon Ball franchise seen most often performed by Goku.
Known as Chi in Chinese and Ki in Japanese, it is spiritual energy which cultivates itself through training and meditation. In experienced hands, it becomes a form of visible energy which can heal, destroy, or do many other tasks, determined by the amount of Ki and the user's overall ability to manipulate it.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
The ability to float through the air without the aid of a mechanical device such as a jetpack, or the usual biological aids, such as wings.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Namekians (Namek-seijin) are an alien race in the DragonBall universe.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
When the character the player is controlling dies as part of the game's plotline.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
A ring out occurs when a character leaves a stage (mostly due to falling off stage because of being forced by opponent or bad timing) and automatically loses round/match. This is a common concept in fighting games.
A page about different rivals seen in video games, such as Shadow the Hedgehog, the numerous rivals from Pokemon games, and so on.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
In the Dragon Ball Z franchise, the Saiyans (also known as Saiya-Jins) are a warrior race from the Planet Vegeta.
A hairstyle, sans hair.
A competition between brothers and sisters.
Common concept in 3D fighting games that allows you to side step around your opponent avoiding his attacks.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
The Demon Clan Namekian's signature attack in DragonBall Z, mostly associated with Piccolo.
A large ki projectile in the DragonBall series. Created by King Kai and utilized most often by Goku.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
In fighting games, Super Armor is a property that prevents a character from flinching when hit by an opponent's attack, though he or she still suffers damage of some sort.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
Super Forms in the Sonic the Hedgehog games are transformations achieved by characters usually using the power of the Chaos Emeralds.
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