Game Mess Mornings 05/02/24
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Game Mess Mornings 05/01/24
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All was swell for the comic book artist and part-time rock musician Sketch Turner until his apartment got struck by lightning and he gets sucked into his own comic, where he has to fight off mutants and other monstrosities to save himself, as well as "the girl".
The sequel to Blake Stone: Aliens of Gold has futuristic secret agent Blake Stone infiltrating an abandoned training facility on the planet Selon, where elusive mad scientist Dr. Goldfire is believed to be creating a dangerous mutant army in a final attempt to conquer humanity.
When a rogue scientist plans to enslave humanity in the 22nd century (using soldiers, robots, aliens, and mutants), it's up to British secret agent Blake Stone to infiltrate his facilities and sabotage his plans.
A horror themed side-scrolling action game that stars Johnny Dash, who rescues animals and avoids monsters.
The second game in the Catacomb 3-D Adventures trilogy. As the wizard Petton hunts down the lich Nemesis once more, he'll have to encounter new locales and contend with new foes to fight.
A platformer released for the Famicom late in the system's lifespan, starring a small green youkai who generates large stars used both as an attack and as a makeshift platform.
Psycho Fox is a 2D platformer released for the Sega Master System in 1989. The game allows the titular Psycho Fox to transform into other animals in order to take advantage of their skills.
The third Nintendo Eggerland game, available only from the Famicom Disk System "Disk Writer" service in Japan. It is a precursor to the Adventures of Lolo puzzle games.
A puzzle action game from HAL Laboratory, starring Lolo. The fourth game in the Eggerland series and the second for the Famicom.
The direct follow-up to Konami's arcade shoot-'em-up classic Gradius, introducing customizable Power Meters with new power-ups. It had no official release in North America for 18 years.
Super Contra, also known as Super C, is the sequel to Contra. In addition to side-scrolling levels like its predecessor, Super Contra introduces top-down levels, which replace the third-person segments of the original. The NES version, uses the same gameplay engine as the NES version of Contra, with some levels not featured in the arcade version.
This is a Commodore 64 game. The goal is to jump onto each platform until they change to the correct color.
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