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Game » consists of 2 releases. Released Sep 21, 2010
Games where the player either can, or must, create all their protagonists as custom characters.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Classic form of numbering that gives things a more regal feel.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Player assignable points that unlock or enhance skills allowing for character customization.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Smithing is a trade skill used to craft and shape metal. Steel, iron, gold, silver, pewter, tin, copper, and other metals can be used to craft armor, blades, guns, coins, arrowheads, locks, and a myriad of other objects.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Enemies and NPCs are only able to move or attack when the player character moves; otherwise, they stay still. Most often this is seen in roguelikes and games with grid-based movement.
TP, or Technique Points, are used in many RPGs (E.G. Final Fantasy XI, Chrono Trigger, Etrian Odyssey). TP, unlike MP, is often used for physical skills as well as magic.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Warping allows the player to take a shortcut, bypassing part of a game.
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