Interestingly enough, not all the reviews and videos sold me on this game, but this comment did! Game turned out to be amazing.
Some more brief details from Neogaf:
Started working on game before unity •
Brand new fighting system •
New A.I. •
No minimap but a elder scrolls type compass at top •
No more sprinting button, speed depends on analog stick •
Crouching is back •
Story is being kept a secret •
Eagle vision is a subtle pulse that highlights objects not enemies •
Takes place during the ascent and reign of cleopatra •
You can climb everything in the game •
Large and small cities with many landmarks including Memphis and Alexandria •
The controllable eagle leak was true •
NPC's have a day/night cycle and includes time for them to eat, sleep, work, and "answer the call of nature" •
Attack buttons are the right shoulder and trigger •
A.I. does not take turns to attack •
New combat system is more hit-box driven •
As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed •
Left shoulder button is lock on •
There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins) •
Stat element of customization is removed •
New gear system where players can improve specific parts of your gear by crafting materials •
Leveling system that has a level cap of 40 •
Bayek is not the only playable character in the game but that character is a secret •
There are legendary items to loot in the game •
You can add blocked arrows to your inventory •
You can no longer one hit enemies that are more powerful than you with your hidden blade •
Buttons for free-running up and down are removed •
Puzzles are back but more challenging and less switches •
Much more in depth ability graph with 3 paths (Seer, Warrior, Hunter) •
There are gladiator battles in arenas
Delicious gameplay details >>> reviewers telling me about Bayek's story.
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