I'm only about ten hours in, but every second I've spent with this game has been an absolute joy. It takes all the stuff I loved about Origins, the movement, sense of discover,y beauty, and refines it into a gory, gorgeous adventure game. They've found the sweet spot for the RPG elements, stepping back from the overwhelming Odyssey but still giving you meaningful progression to work towards.
So far for me its the map and traversal that really stands out, these colored dots point you towards the main points of interest without spoiling or telegraphing what they'll exactly be, but on my way to investigate a golden dot I have found a crack in the side of a mountain hiding a room with a single chest, skeletons, and some artwork, with nothing on the map to indicate there was anything worth seeing, giving you a reason to actually look around and explore, something even Origins failed at. They've crammed this world with discovery rather than question marks to check off a list and it feels great. Anyone out there that really enjoyed Origins but couldn't get into Odyssey is in for a real treat!
Update: after getting through most areas of the game, I have completely reversed my stance. This is the least inspired biggest mess of an open world I've ever seen, an exclamation point At the end of the shitty sentence that watch dogs started this year. Ubi forgot how to tell a story , and every additional 10 hours I put into this damn thing the lack of balance between leveling and the content became more and more apparent. I loved origin so much that seeing all of the trappings from that studio here gave me so much false hope and the game does start very strong, but I just deleted it
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