In which the developer writes about his plans for a potential sequel. I'm salivating right now:
I'd love to make a sequel! To be perfectly honest (and come clean!) the budget limitation was the main reason why I couldn't do many of the things I had in mind for this. The original script idea included conclusions to most of the story threads left hanging in this, so Kaleb you're exactly right - a sequel would probably tie up these threads but they wouldn't form the main game, they'd actually lead into a related but quite different story. There are many things I'd like to do given a decent budget, not least add to the physical interaction aspect of the game, allowing many more options of movement within each location, etc. As regards the story, I imagine a coastal setting, the game taking place over a week rather than a night (going through night and day) and a much wider structure, allowing you to play any one of a number of different branches simultaneously and most likely a brain-washed community committing all kinds of depraved crimes! Here's hoping!!