UPF's have been really lackluster for ages now, just like how TNT started to feel tired near the end of it's run. PAX is a unique event that doesn't happen all that often and I honestly can't imagine why anyone would prefer a UPF over the PAX panel which is almost always awesome apart from the Q&A which continues it's tradition of raising hairs on the back of your neck with it's awkwardness.
Personally?
The big problem I have with events is that they don't really get much out of them that they couldn't get from just stealing GS's news feed for a week. While I'm sure they enjoy seeing their friends at big gaming events again, more often then not the news they pull out of stuff like E3/PaX is underwhelming, and barely ends up making up for the cost of them disappearing a whole week/how much they probably spend going to these events.
The one exception to this is PaX panels, because unlike E3, it's actually a fan orientated event. So it's nice they get a chance to interact with their fanbase, and do PaX panels answering questions. Being honest I don't watch these panels live, instead opting to wait for the highlight reel videos thanks to how awkward people can be/how questions keep getting reasked, but it's something the crew feels passionate about, more power to them.
I'd much rather they start skipping out on E3, and instead just focus on PaX.
Also while this week is different, I do have to agree with the OP. For most of the previous PaX/E3 events, GB stopped producing content 1-2 days before, would go to the 2-3 day event, then you'd have 1-2 more days of dead air before they finally started producing content again. Worse if they came back into a weekend! As someone who has no interest in these events even though I live in Seattle, it really bummed me out. However it seems with two video production pipelines, they are able to backlog a significant amount of content beforehand now, and as long as this keeps up for future events, I don't really care that much what they do.
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