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#1 Posted by troll93 (507 posts) -

I was just thinking about this the other day, do you guys think that the next generation of controllers will be more or less standardised as they are this between xbox and Playstation? For all the differences between the controllers, they are at the core, basicly the same, with the only real difference mechanically being sixaxis, but who actually uses that anymore. I have to imagine for developers having it the 'same' makes it a touch easier to design multi platform, so what do you guys think?

Also, do you think that the current 360 controller will remain the standard for PC games or will microsoft push the next version?

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#2 Posted by MrKlorox (11142 posts) -

I hope controllers go in the direction of the Razer Hydra; which would basically be a standard controller, split into two "nunchucks", with full freedom and motion support allowing for lightgun-style aiming. Finally dual-wielding will make sense when you can shoot two dudes at the same time.

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#3 Posted by VisariLoyalist (3130 posts) -

Personally I hope they get bigger like, a bigger version of the current xbox controller, cause my hands are too big for the dualshock 3 to feel very comfortable. Actually you know what would be amazing is if they came in different sizes, it's kind of stupid that they don't do this already.

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#4 Posted by labman (296 posts) -

I'll settle for nothing less than an updated version of the Power Glove!

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#5 Posted by Colourful_Hippie (5710 posts) -

Sony is bringing the boomerang back.

Get it?

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#6 Posted by Toxin066 (3470 posts) -

@Colourful_Hippie said:

Sony is bringing the boomerang back.

Get it?

Well played.

For a while, I thought I forgot how to throw a boomerang. But it just came back to me.

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#7 Posted by ShaggE (8398 posts) -

Sony and MS need to take a leaf from each other's books. The shortcomings of both controllers are mostly fixed by the competitor's.

I can't imagine either one will deviate in any major way, though.

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#8 Posted by tourgen (4568 posts) -

I'd like to see 6-axis control in one hand. Something like a CAD spaceball but with the ability to hold it without using a table as a base. Anyway, right now we only get the right analog stick for camera control - 2-axis control via thumbs, so relatively poor precision movements and limited. It works but it's not all that great.

6-axis in one hand would make more complex games like Mechwarrior (camera and torso control) or space combat games more practical and fun. Other hand goes for digital buttons and "fire control", and what the heck throw in a 3-axis gyro while you're at it.

I'll settle for better quality analog sticks and a d-pad that isn't shit though.

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#9 Posted by delta_ass (3807 posts) -

Sony needs to move on from the Playstation 1 era.

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#10 Posted by impartialgecko (1863 posts) -

Don't change em! I'd like Sony's controller to be a bit bigger but other than that I think Microsoft especially has nailed the ergonomics of that type of controller. I think this industry has grown up to the point where we don't need to accustom ourselves to a new lump of plastic in our hands every few years.

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#11 Posted by WilliamHenry (1285 posts) -

I'd be surprised if either make any real changes.

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#12 Posted by wadtomaton (583 posts) -

I just want the dualshock 4 to be the dualshock 2 but bluetooth...

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#13 Posted by Landon (4137 posts) -

@Delta_Ass said:

Sony needs to move on from the Playstation 1 era.

Why fix what isn't broken?

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#14 Posted by Terramagi (1167 posts) -

Microsoft needs to put a decent fucking d-pad on that thing.

Or Sony needs to start putting drivers on their controller, so you can use it on the PC. I'd use it no questions asked if I didn't have to use questionable third party drivers.

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#15 Posted by 71Ranchero (3399 posts) -

I dont care what they do as long as they let me plug one of these in for anything that does not need analog.

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#16 Posted by Giantstalker (2294 posts) -

Probably something along these lines:

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#17 Posted by Wemibelle (2391 posts) -

Aside from the d-pad (which isn't that big a deal for most games), I think the X360 controller is perfect. I would have no problems with them keeping the same design.

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#18 Posted by iam3green (14368 posts) -

i think that the xbox 360 controller is fine. i just kind of want them to change the bumpers to be triggers also and the D-pad to something better instead of that rounded d-pad.

the ps3 wish the handle parts were round like xbox 360. have the R1 and L1 a little down a little from where they are. the controller is good though. sony kind of went why fix something when it's not broken way. the controller design has been around since ps1 era. they only changed the R2 and L2 buttons to something else.

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#19 Posted by SathingtonWaltz (2167 posts) -

@Terramagi said:

Microsoft needs to put a decent fucking d-pad on that thing.

Or Sony needs to start putting drivers on their controller, so you can use it on the PC. I'd use it no questions asked if I didn't have to use questionable third party drivers.

The Motioninjoy driver is pretty good, that's what I use.

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#20 Posted by Firepaw (3053 posts) -

Stay with the 360 controller but add a better D-pad (and then the return of the glorious black and white buttons from the original Xbox! 6 face buttons was the best!) :D

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#21 Posted by mlarrabee (3850 posts) -

I want the Xbox 360 controller with an eight-way D-pad--that WORKS--and tertiary index finger triggers/bumpers. I was just playing Arkham Asylum and I could never choose the correct gadget on the first attempt, and the more buttons one can use without taking one's hands off of the thumbsticks, the better.

The main reason I haven't finished Uncharted 3, Killzone 2 and 3, Little Big Planet 1 and 2, etc., etc., is the form of the PS3 controller. I have to unhinge my thumbs to reach the sticks, and I ended up buying clip-on fixes to turn L2 and R2 into proper triggers.

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#22 Posted by myketuna (1881 posts) -

I'm actually just patiently waiting for someone to write PC drivers for the Nintendo Wii U Pro controller that can emulate a 360 Controller if need be (for console ports). It has everything I want in a controller besides the placement of the analog sticks (but I'm sure I'll get used to it). The official Nintendo D-pad will be a godsend for emulators and the ergonomics are great (I love the 360 controller except the awful D-pad).

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#23 Posted by RainbowCarnage (105 posts) -

I just hope they fix the trigger and shoulder buttons on the PS controller. My finger always slips off when I play a racing game and have to hold down the R1 button for an extended period of time.

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#24 Posted by shinboy630 (1385 posts) -

@SathingtonWaltz said:

@Terramagi said:

Microsoft needs to put a decent fucking d-pad on that thing.

Or Sony needs to start putting drivers on their controller, so you can use it on the PC. I'd use it no questions asked if I didn't have to use questionable third party drivers.

The Motioninjoy driver is pretty good, that's what I use.

It is pretty good, but it still bugs out from time to time to the point where I need to relaunch whatever game I'm playing to have it recognize the controller again. It's not enough to make me stop using it (as I personally prefer the DS3 to the 360 controller), but it is annoying nonetheless.

Avatar image for egg
#25 Posted by egg (1667 posts) -

I just had a neat idea. What if PS4 uses PS3 controllers, Move, and Vita? This way you don't need to buy new controllers. Brilliant.

Come to think of it, PS3 and PS2 should have done the same. Actually wait, PS2 did do this, didn't it.

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#26 Posted by mordukai (8482 posts) -

Personally I would like to see the inclusion of the mini keyboard they both use and to see it being used in game so console gamers can also enjoy a hotbar.

Or better yet, make the KB&M a viable option for games.

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#27 Posted by Twinsun (742 posts) -

@Village_Guy said:

Stay with the 360 controller but add a better D-pad (and then the return of the glorious black and white buttons from the original Xbox! 6 face buttons was the best!) :D

Yeah, I miss those little guys.

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#28 Posted by Vinny_Says (5914 posts) -

Ergonomically the 360 controller is perfect. But they can still fix the d-pad (unless that twisty thing already solved that problem)

The PS3 controller could be just a tad bigger, but otherwise it's also a very good design.

Why fix what isn't broken?

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#29 Posted by ValiantGrizzly (501 posts) -

I remember having a PC gamepad - the name eludes me, I believe it was Logitech - that had a third set of shoulder buttons positioned where your middle fingers usually rest when holding a controller (unless you're some sort of weirdo who uses both index and middle fingers for shoulder buttons on the 360 pad/dualshock). Would give devs an extra two buttons to work with if required.

All in all though, I love the 360 controller. After a few minutes it feels like I'm not even holding anything, that's how comfortable it is. Slap the dualshock d-pad on there and it'd be perfect.

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#30 Posted by JTB123 (1218 posts) -

Be nice if the Playstation controller was a little bigger, and if the standard Xbox had a d-pad that was anything less than terrible. Other than that I really don't want them to change anything, apart from maybe bring back the black and white buttons on the Xbox :)

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#31 Posted by Terramagi (1167 posts) -

@ValiantGrizzly said:

(unless you're some sort of weirdo who uses both index and middle fingers for shoulder buttons on the 360 pad/dualshock)

HEATHEN! Next you'll tell me that you invert your damn controls!

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#32 Posted by WinterSnowblind (7598 posts) -

The 360 controller is more or less perfect, aside from the d-pad. I don't see them changing it much, if they do, it'll be as an excuse to get everyone to buy new controllers for their PC's as well. Just wait, Windows 8 will only support the new ones.

Sony's need to be larger, have better positioned analogue sticks made out of a better material, and it has to fix those nasty shoulder buttons.

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#33 Posted by Gladiator_Games (536 posts) -
@Delta_Ass

Sony needs to move on from the Playstation 1 era.

And microsoft needs to move on from the Dreamcast era ;)
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#34 Posted by Franstone (1455 posts) -

@ValiantGrizzly said:

I remember having a PC gamepad - the name eludes me, I believe it was Logitech - that had a third set of shoulder buttons positioned where your middle fingers usually rest when holding a controller (unless you're some sort of weirdo who uses both index and middle fingers for shoulder buttons on the 360 pad/dualshock). Would give devs an extra two buttons to work with if required. All in all though, I love the 360 controller. After a few minutes it feels like I'm not even holding anything, that's how comfortable it is. Slap the dualshock d-pad on there and it'd be perfect.

Thrustmaster Firestorm Dual Analog 3 Gamepad.

Has 6 trigger buttons, still have it, hahah!

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Avatar image for valiantgrizzly
#35 Posted by ValiantGrizzly (501 posts) -

@Franstone: that's exactly the one! Thrustmaster, alright, I'm bad with company names.

Man, I used to rule in THPS3 with that gamepad.

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#36 Posted by TooWalrus (13391 posts) -
@SathingtonWaltz said:

@Terramagi said:

Microsoft needs to put a decent fucking d-pad on that thing.

Or Sony needs to start putting drivers on their controller, so you can use it on the PC. I'd use it no questions asked if I didn't have to use questionable third party drivers.

The Motioninjoy driver is pretty good, that's what I use.

Same. The Dualshock 3 is my favorite controller.
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#37 Posted by MordeaniisChaos (5904 posts) -

@MrKlorox said:

I hope controllers go in the direction of the Razer Hydra; which would basically be a standard controller, split into two "nunchucks", with full freedom and motion support allowing for lightgun-style aiming. Finally dual-wielding will make sense when you can shoot two dudes at the same time.

I think the move has already proven that is a shitty experience.

@SathingtonWaltz said:

@Terramagi said:

Microsoft needs to put a decent fucking d-pad on that thing.

Or Sony needs to start putting drivers on their controller, so you can use it on the PC. I'd use it no questions asked if I didn't have to use questionable third party drivers.

The Motioninjoy driver is pretty good, that's what I use.

It's a really rough, risky driver to use. It might work perfectly, or it might cause you hours of trouble, or it might just flat out brick your computer and force you to do a reformat and start fresh.

@Landon said:

@Delta_Ass said:

Sony needs to move on from the Playstation 1 era.

Why fix what isn't broken?

PS controllers aren't terribly ergonomic, particularly for the large handed folk like myself.

They are also way too effing light.

Avatar image for hector
#38 Posted by Hector (3547 posts) -

I think we'll see see a slightly updated versions of the current ones. I don't think there is need to make completely new ones.

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#39 Posted by MideonNViscera (2269 posts) -

I'm actually hoping I can just plug my 360 controller in and go with it.

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#40 Posted by Wong_Fei_Hung (735 posts) -

I expect both Sony and Microsoft will create their own versions of the Wii U GamePad.

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#41 Posted by Hippie_Genocide (1865 posts) -

@ValiantGrizzly said:

unless you're some sort of weirdo who uses both index and middle fingers for shoulder buttons on the 360 pad/dualshock

Wait, who doesn't do this? Index fingers for the bumpers, middle fingers on the triggers. Makes sense to me.

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#42 Posted by Azteck (7416 posts) -

I hope MS sticks to the deisgn of the current controller

Avatar image for canteu
#43 Edited by Canteu (2968 posts) -

I'm just going to call it and say your current console controllers will work with their next gen counterparts.

Just a crazy theory I had.

@Hippie_Genocide: Perhaps this man is like ET and only has 3 fingers? It's the only explanation I can think for only using index fingers on the shoulder buttons.

Avatar image for grantheaslip
#44 Posted by GrantHeaslip (1869 posts) -

As long as they're sticking with gamepads and not trying to reinvent the way we play games (and I really hope they don't), I think the current controllers are pretty good. That said, a few miscellaneous complaints about the current controllers:

  • The 360 d-pad is lame (I know, very original); I kind of wish they'd go with the PS3-style convex rubbery sticks, though I'm not about to make an objective judgement about which is better; and I'd like them to finally give up on AA batteries and shrink the controller accordingly -- the 360 controller feels bulky and heavy compared to the PS3 controller, and I don't have particularly small hands.
  • I'm glad to see Nintendo finally getting rid of the analogue stick 8-way grooves. I know the argument in favour of them, but at this point, is anyone really having trouble moving their character in precise directions? I find the grooves awkward when spinning the stick, and they encourage a gaminess to the way characters move on screen.
  • I'm pretty happy with the PS3 controller, but I would like to see it not require a USB handshake to charge. It's the only USB device I own that specifically needs to be plugged into my computer to charge, and that's dumb.
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#45 Posted by ValiantGrizzly (501 posts) -

@Terramagi: @Hippie_Genocide: @Canteu:

Wait, wait, wait wait wait wait, wait.

What?

You actually have four fingers on your shoulder buttons at all times? That would feel so unnatural.

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#46 Posted by Ares42 (3561 posts) -

@Vinny_Says said:

Ergonomically the 360 controller is perfect. But they can still fix the d-pad (unless that twisty thing already solved that problem)

The PS3 controller could be just a tad bigger, but otherwise it's also a very good design.

Why fix what isn't broken?

Couldn't disagree more. I've had a 360 for over 2 years now and I still get finger pains after long sessions. And I can't even use the wireless ones because of the big unwieldy power-pack. After playing Demon's Souls heavily on PC this summer (using the 360 controller) I had pain in my left index and middle finger for over a week after I stopped playing. I'm sure it's my grip, but I just can't find one that feels natural and doesn't screw me up over time. The problem is the ridges it has where you grip on the backside that causes a very focused pressure-point.

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#47 Posted by Canteu (2968 posts) -

@ValiantGrizzly: There are four lights....erm...buttons.

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#48 Edited by rolanthas (261 posts) -

@Hippie_Genocide said:

@ValiantGrizzly said:

unless you're some sort of weirdo who uses both index and middle fingers for shoulder buttons on the 360 pad/dualshock

Wait, who doesn't do this? Index fingers for the bumpers, middle fingers on the triggers. Makes sense to me.

Yeah I thought this was the way everyone played, then was a bit surprised how most of my gamer friends only use their index finger.

I only wish Dual Shock gets proper triggers, or just goes back to DS 2 ones. Other than that, I'm happy with both 350 controller and Dual Shock.

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#49 Posted by TooWalrus (13391 posts) -
@SathingtonWaltz: Do you ever have an issue with Motionjoy where it will detect the bluetooth connection, and the test vibrate works, but the button presses aren't detected... it was workin' fine for me last night but now, no good.
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#50 Posted by JeanLuc (3882 posts) -

Apart from the D-pad I really like the Xbox 360 controller. Fix that and I'm satisfied.