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Game » consists of 4 releases. Released Jul 07, 1987
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
The ability to dodge an attack, making the player untouchable for a brief period.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
An unofficial translation of a video game, created by people not associated with the original development team.
The feudal period of Japanese history, which was dominated by powerful regional families holding large areas of land (daimyo) and military warlords (shogun), between 1185 and 1603 AD.
A system of social and economic organisation which focused on a hierarchical organisation of society. Decentralization of political authority and military power were common in feudalistic societies. Japan and Europe in the medieval period were heavily feudalistic in their organisation.
Games that feature an unexpected change to the core gameplay (not just a minigame).
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A three dimensional image or transmission commonly used in science fiction. May or may not be interacted with.
Myths, religions, and folklore from Japan. The two main religions of Japan have traditionally been Shintōism and Buddhism, although like most nations, there is much further complexity. A great deal of legends and figures from neighboring countries were also adapted for Japan.
Lenticulars are images that change or move when viewed from different angles. Occasionally they are used on the cover of a game. The process is based on stereoscopic vision and is made possible through the use of arrays of carefully designed parallel lenses.
An overworld system consisting of several locations connected by straight paths.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
Ever since Pac-Man, games have had us navigating mazes.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
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