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The act of preaching one's religious views in public. Usually done on the sidewalk or in markets while standing on a crate or other object.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
Many games feature the concept of alternate dimensions. These can include the Physical, Astral, Elemental, and Ethereal among others depending on the theology. RPG's sometimes utilize these planes as the realms of gods.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
Be it bionic, demonic, or just plain magic; the supernatural arm often comes alone, but one is usually enough to give its owner extra powers.
A guild for assassin's in the Elder Scrolls games. They serve the Night Mother and are often feared by the citizen's of Tamriel.
The Four are a group of elemental gods that were worshipped during the Keldarain Era of Norrath.
The Nor'I is a religious belief practiced primarily by the Kerrans of Norrath. Rather worshipping any particular god, they believe in the spirit of the planet of Norrath itself.
The Seraphs are a group of eight gods and goddesses worshipped by The Combine Empire in the world of Norrath.
Valkyries are maidens who serve Odin. They take slain warriors to Valhalla.
A recurring enemy and major plot point in the Legend of Dragoon game.
Possess the magical power of life. White magic are spells and abilities that heal damage, cure poison, and even revive the dead.
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