So I've already put way more hours into this game than I would have expected (I bought it for an upcoming trip but have probably burned through half of the game already), and it is a great $15 purchase. The golf mechanics are satisfying (if long putts can be a bit hit-or-miss to predict) and it has played around with its core mechanics in some fun ways.
As one goofy example, a certain course asks you to use vintage club sets and you may not immediately notice that while using them the names of the irons change from "3 Iron", "5 Iron", etc. in your swing HUD to "Mashie", "Spade", etc.
There are charming characters, bizarre narrative shifts (fight resurrected skeletons in one scene, complete a tournament while your ex-wife heckles you from the crowd in the next, and play some frisbee golf after that), and some enjoyable pixel art. It seems like the perfect Switch game, suitable for bite-sized chunks or longer play sessions.
Although this game was a great surprise, its small-town pixel-art charm has more than anything made me excited to pick up Stardew Valley for the Switch.
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