• ToxicAntidote posted a message on the post Pokémon Unite.

    @shadow961: Even I have eliminated a whole team multiple times, just like he did in that video. And I've not spent any money. The stat boosts aren't as high as it looks like in that video.

  • ToxicAntidote posted a message on the post Pokémon Unite.

    I don't know which Pokémon Unite the people complaining about pay-to-win are playing, but it sure ain't the one Ive been playing. It's all cosmetics, account xp / currency boosters and unlocking Pokém...

  • ToxicAntidote posted a message in the forum topic TAP FOREVER (CQ306) is looking for TAPPERS. on the Tap Titans 2 board

    Decided to jump back into TT2 after a almodt two years break.Seems to be a new password for Tap Forever, though. Anyone willing to share it?

  • ToxicAntidote posted a message on the post 687: John McClane's Feet.

    @janman Just a heads-up that it seems like you skipped an episode number. Last one was 686, and this one currently titled up like 688.

  • ToxicAntidote posted a message in the forum topic Name a series you love or think is fine; yet, general consensus or everyone else seems to have grown to hate. on the General Discussion board

    Resident Evil 5 is one of those games that a lot of people disliked. For me it's the one game in the series that I played through several times. I enjoyed looking for collectables, replaying missions ...

  • ToxicAntidote posted a message on the post NieR Replicant ver.1.22474487139....

    @noisequeen: One of my favorite moments in Nier. Kainé is a great character.

  • ToxicAntidote followed Garage Talk .
  • ToxicAntidote posted a message in the forum topic So I guess there'll be a League of Legends MMO. on the General Discussion board

    When I think about what an MMORPG in the world of LoL would look and play like, I think of Wildstars. Wildstars had a lot of precision-based skills and combat systems, often visualized with target con...

  • ToxicAntidote followed Playdate .
  • ToxicAntidote posted a new image.
  • ToxicAntidote posted a message on the post Episode 286.

    I had a Twitch highlight, of me playing a Ben Pack made level in Super Mario Maker 2, partly muted. They claimed I played a Super Mario World related remix, which is fucking absurd since the artist us...

  • ToxicAntidote posted a message in the forum topic Epic Game Store download speeds - ok for you?. on the General Discussion board

    Just tried a few downloads on both EGS and Steam, and they give me about the same speed on both. I don't know if it's region based or what, but I've never had any problems with the download speed on E...

  • ToxicAntidote posted a message on the post Teardown (11/10/2020).

    Teardown is such a cool game.I 100% understand why most people who show this game wouldn't, but I wish Vinny had walked up to the TV and shown the news. Mostly because of what it sounds like when they...

  • ToxicAntidote posted a message on the post Satisfactory + Teardown (11/04/2020).

    One thing about Teardown I love, but also most people probably won't notice, is the very specific thing with the news report on the TV. They are just speaking in gibberish with a Swedish accent, but w...

  • ToxicAntidote posted a message on the post Episode 284.

    Correction: @alex, you mentioned that No Man's Sky was released in 2015. This is not correct, although I can understand those two years getting mashed together in a way. No Man's Sky was as a matter o...

  • ToxicAntidote posted a new image.
  • ToxicAntidote posted a message on the post Breakfast 'n Brad: Watch Dogs Legion.

    I honestly thought the UI flickering was part of some in-game story related interference that you could get rid of through a mission.

  • ToxicAntidote posted a message on the post Immortals Fenyx Rising 10/22/2020.

    @syndrom said:after playing a bit of the demo, holy shit the humor sucks in this game.The gameplay is pretty ok, but the "jokes" kill it for me.also why are people acting like Hades invented greek my...

  • ToxicAntidote posted a message on the post Super Mario Bros: The Lost Levels X.

    There was no switching to another game this time. That must count as some kind of progress, other than the actual progress that was made.

  • ToxicAntidote posted a message in the forum topic Jan alone in the studio. on the General Discussion board

    @fatwonton said:It does look like no one told him about lockdown and he has been going into the empty studio every day. Kinda like last man on earth.Flashback