• ToxicAntidote posted a new image.
  • ToxicAntidote posted a message on the post Episode 286.

    I had a Twitch highlight, of me playing a Ben Pack made level in Super Mario Maker 2, partly muted. They claimed I played a Super Mario World related remix, which is fucking absurd since the artist us...

  • ToxicAntidote posted a message in the forum topic Epic Game Store download speeds - ok for you?. on the General Discussion board

    Just tried a few downloads on both EGS and Steam, and they give me about the same speed on both. I don't know if it's region based or what, but I've never had any problems with the download speed on E...

  • ToxicAntidote posted a message on the post Teardown (11/10/2020).

    Teardown is such a cool game.I 100% understand why most people who show this game wouldn't, but I wish Vinny had walked up to the TV and shown the news. Mostly because of what it sounds like when they...

  • ToxicAntidote posted a message on the post Satisfactory + Teardown (11/04/2020).

    One thing about Teardown I love, but also most people probably won't notice, is the very specific thing with the news report on the TV. They are just speaking in gibberish with a Swedish accent, but w...

  • ToxicAntidote posted a message on the post Episode 284.

    Correction: @alex, you mentioned that No Man's Sky was released in 2015. This is not correct, although I can understand those two years getting mashed together in a way. No Man's Sky was as a matter o...

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  • ToxicAntidote posted a message on the post Breakfast 'n Brad: Watch Dogs Legion.

    I honestly thought the UI flickering was part of some in-game story related interference that you could get rid of through a mission.

  • ToxicAntidote posted a message on the post Immortals Fenyx Rising 10/22/2020.

    @syndrom said:after playing a bit of the demo, holy shit the humor sucks in this game.The gameplay is pretty ok, but the "jokes" kill it for me.also why are people acting like Hades invented greek my...

  • ToxicAntidote posted a message on the post Super Mario Bros: The Lost Levels X.

    There was no switching to another game this time. That must count as some kind of progress, other than the actual progress that was made.

  • ToxicAntidote posted a message in the forum topic Jan alone in the studio. on the General Discussion board

    @fatwonton said:It does look like no one told him about lockdown and he has been going into the empty studio every day. Kinda like last man on earth.Flashback

  • ToxicAntidote posted a new image.
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  • ToxicAntidote posted a message on the post Super Mario Bros. 35.

    Brad keeps saying that Tetris 99 came out two years ago. It was a 2019 game.Sure, it was in February of 2019, so it's closing in on two years. But it almost sounds like he thinks it came out in 2018.2...

  • ToxicAntidote posted a message on the post 655: X Gon' Confirm It For Ya.

    I played 100+ runs of Hades while it was in early access, and most of those were from the first year of early access. Back around the time I started playing it you unlocked heat from defeating the bon...

  • ToxicAntidote posted a message on the post Episode 10.

    Haha, looking at the comments and people are seemingly genuinely surprised that it happened? I always thought of this feature as wrestling: There's a lot of work put into it behind the scenes, but ult...

  • ToxicAntidote posted a message on the post Super Mario Bros: The Lost Levels VIII.

    A rogue-like that I really like, and that I think was very underrated, is Brut@l.@brad and @unastrike did a quick look back in 2016, which instantly sold me on it.I remember being very surprised when ...

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