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    Gone Home

    Game » consists of 11 releases. Released Aug 15, 2013

    Set in a large multi-story house during a 1995 thunderstorm, Gone Home is a first-person exploration game where a young woman finds out what happened to her family since she was away on a long overseas trip.

    gone_home_is_not_a_game's Gone Home (Steam) (PC) review

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    • Score:
    • gone_home_is_not_a_game wrote this review on .
    • 6 out of 46 Giant Bomb users found it helpful.
    • This review received 1 comments

    Shows a clear mark in the degradation of the video game industry.

    This 'game', which can be completed in less than two minutes; has an option to completely remove any challenge present by unlocking all the doors, and is marketed at 20 dollars, is an insult to the very spirit of the industry.

    While games such as Dear Esther are also presented as First Person Exploration, DE at least had the decency to be of an adequate length and with stunning visuals and atmosphere to make up for it's lack of gameplay. Gone Home, however, can make no such claims. You are restricted to one tiny environment throughout with mediocre graphics, no player model and an insufferably slow walkspeed (without which, I am sure a less than 20 second completion would be possible.) You solve no puzzles, defeat no enemies, navigate no difficult environments or terrain. Nothing. All there is is the exposé on the story and characters, which might I add, is dime store novel quality at best.

    There is nothing that warrants this interactive movie getting anything more than a 1/5 in any sane world.

    If you like to listen and read, I would heartily recommend going outside and buying a novel or audio-book. I'm certain you can pick up a decent page turner for far less than $20 and I'm just as certain that it will take you more than two minutes to finish it.

    Other reviews for Gone Home (Steam) (PC)

      A True Interactive Story 0

      There is a piece of paper on a cabinet. You read it, it reveals itself to be an exam from days gone by. The exam has one question, a simple biology task: re-arrange these sentences to form a coherent story about the reproductive cycle. The answer is nothing of the sort. It’s long, a full two page story with character, excitement and passion. It is the writing of a child, so you’d be hard pressed to call it good, but the cheek of it makes you smile. It makes you laugh.Underneath there is a teache...

      11 out of 14 found this review helpful.

      It's an oddly compelling story, with not much gameplay and some great atmosphere at times 0

      What constitutes as a game? In 'Gone Home', you can walk around and click on things but are these controls just an afterthought to a story the developer wanted to tell? Why, in this medium, is it important to tell this story? I suspect that indie games are the new 'cool' thing, so maybe this was a way to cash in on a growing niche market as well as a massive social debate. The lone gameplay mechanic this game has which I wish other games would adopt is the ability to put an item back in the same...

      7 out of 11 found this review helpful.

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