Unprofessional Fridays
Game Mess Mornings 05/24/24
GrubbSnax
#241 - Is Kurt Quitting Gaming Forever?
GameSpot After Dark
The Community Spotlight 2024.05.25
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
Game » consists of 5 releases. Released May 06, 2003
A gameplay mechanic allowing players to store their items and freely carry them around.
Characters whose appearance does not change once equipping items.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
The concept of operating a computer inside a game via its own operating system. The player might have access to a virtual desktop or console commands to reach the desired information.
Dungeons that are generated randomly.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
Getting extra stuff on a new game from a previous game save on the player's system.
Special locations in game that allow the player to manually save their progress.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
A castle that is upside-down, appears in multiple games.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
Games that have you going into a computer generated virtual universe.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment