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Game » consists of 22 releases. Released Jun 30, 2009
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A practitioner of alchemy; the brewing and making of substances with unusual properties.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Auto-aiming (or Auto-targeting) allows for a character to attack or interact with an object or enemy that's very near to the player or within their field of vision.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
The ability to stop or reduce the damage from an oncoming attack.
A path that is displayed on screen to help guide the player to certain objectives.
Brewing is the production of alcoholic beverages through the process of fermentation. It is most closely associated with beer, but can also include wine, tea, cider, mead and other liquids.
Many games have had collectible cards as a part of the gameplay.
A character who is destined to save or destroy the world. Often seen in RPGs.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Plotting and scheming, usually for wealth or power.
A non-interactive sequence within a game most often used for plot advancement.
The enemy you will find in Harry Potter games. Bad guys with masks who want to kill you! Because they hate Muggles and Muggle-borns. And Harry Potter.
The ability to dodge an attack, making the player untouchable for a brief period.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
The 2009 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 2-4.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Some games have a complicated history.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
One of the four Hogwarts houses in Harry Potter. It was founded by Godric Gryffindor.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
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