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Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Space is usually empty, but sometimes it's filled with virtual death machines.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games that overlay realtime characters or objects over FMV (full motion video) cutscenes to lessen the contrast against the realtime portion of the game.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
What lies ahead, and is distant from the present.
Games with stories that involve aliens invading another planet.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
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