Released by early 1969, Kasco's Indy 500 was a rear-projection electro-mechanical arcade racing game designed by Kenzou Furukawa. It used rear image projection to display a first-person scrolling track on a screen, along with rival cars the player needs to avoid crashing into, while the controls consisted of a steering wheel and accelerator pedal. It became a hit in Japan, selling 2,000 cabinets there, and inspired several clones in 1969, including Sega's Grand Prix and Chicago Coin's Speedway (a licensed version of Indy 500), which became an even bigger hit in North America, selling 10,000 cabinets there and winning a prize. Indy 500 laid the foundations for racing video games.
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