Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 7 releases. Released Sep 01, 2022
Similar to Dance Fighting, characters are process to fighting but with instruments or singing.
Special/Super moves are similar inputs as auto-combos. all that requires that is required is holding down the button or use any move in one button.
Games which allow players to interact with others over the internet.
Parrying is a specialized block mechanic, often with a tight input window, which prevents the player from taking damage. While some games allow this through a timed directional input towards the opponent, other games tie this to deliberate block inputs as a "Perfect Guard".
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
A Puppet Fighter is a character type from Fighting Games who has the ability to actively control two separate persons or entities simultaneously.
A fighting technique in which a character punches or kicks an opponent dozens in a short period of time, sometimes to the point that their fists or legs become blurred. It was commonly used in Video Games, Comics/Manga & Animation.
Health lost, but recoverable if certain actions are performed, such as swapping characters in a fighting game.
Rekka is an archetype in Fighting Games that had 2-3 district hits and it moves in the each hit with little to no pause. but the first part is on block and you'll continue into the later parts as hit confirms.
An upgrade, in video games, is a practice in which a new release of a game built on the same engine with the same mechanics is produced, but does not completely qualify for a sequel. However, the content difference is significant enough that it is not considered a re-release, either.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Colloquial term applied to hyper-aggressive play in all fighting games in North America, coined in southern California during the mid-90s. Popularized by tournament players like Alex Valle.
Male characters who are depicted in an overtly sexual manner.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
Stage Fatality is where a defeated player/opponent was finished off into some deadly objects or plunging to falling areas.
In JoJo's Bizarre Adventure, a Stand is a psychic power that "stands by" its user. A Stand's appearance and abilities can vary wildly on an individual basis.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Whether with a button press or menu, taunts destroy friendships and can even make the computer go crazy.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A game mode that allows you to train for combos, moves, etc.
Velociraptors are dinosaurs that existed during the Cretaceous period around 70 million years ago. They became quite popular following the release of Jurassic Park.
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
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