I applaud this game for its extremely surreal, convoluted, sometimes incoherent plot, as much as some hated it for that. No More Heroes seemed like a disappointment in that respect; retained the Suda51 wackiness, but without any attempt at meaning.
I'm usually not a big fan of anime-style, every character is larger than life, dialogue consists mostly of one-liners approach to storytelling, but Killer7 finds a perfect balance of pure stylistic entertainment and food for thought.
It's a little bit disappointing that there are so many loose ends, and the presentation gameplay-wise is rather sparse (I didn't have a problem with it though), but it works great as a self-contained bizarre ride. The ending sequences absolutely blew my mind the first time.
Killer7 is over 3 years old now, so I'm wondering what other peoples' lasting impression of it is.
Killer7
Game » consists of 7 releases. Released Jun 09, 2005
Killer7 follows Harman Smith, a wheelchair-bound assassin with multiple personalities that manifest as seven seemingly supernatural killers. And the premise is the least weird thing about the game.
Remains a very well-executed vision.
"I applaud this game for its extremely surreal, convoluted, sometimes incoherent plot, as much as some hated it for that. No More Heroes seemed like a disappointment in that respect; retained the Suda51 wackiness, but without any attempt at meaning.My last impression: Wonderfully weird. Truly an art house game if I ever saw one. Horrible gameplay. Great story. I felt like I had to suffer through the game just to get to all the cool weird stuff. If you ask me at least NMH is fun to play even if it doesn't have a story that's like Killer 7. Still Killer 7 stands alone for better or worse as an uncompromised creation. Suda 51 is on my radar now and forever. No More Heroes is better and his next effort should be even better than K7 or NMH.
I'm usually not a big fan of anime-style, every character is larger than life, dialogue consists mostly of one-liners approach to storytelling, but Killer7 finds a perfect balance of pure stylistic entertainment and food for thought.
It's a little bit disappointing that there are so many loose ends, and the presentation gameplay-wise is rather sparse (I didn't have a problem with it though), but it works great as a self-contained bizarre ride. The ending sequences absolutely blew my mind the first time.
Killer7 is over 3 years old now, so I'm wondering what other peoples' lasting impression of it is.
"
It's weird with Killer7 as it is pretty much completely unplayable and yet I do totally love it and remember it completely fondly. The music is totally fantastic, the characters are amazing and the disjointed nature of the story, while confusing and seemingly unfinished, made for an interesting set up.
Also, as you can tell by my name, the section with the Handsome Men was fantastic. The idea of Power Ranger Sentai terrorists is genius.
ya, but the ps2 version kind of sucked (im not a fan boy of either side, so dont say i am just choosing nintendo here). The ps2 version was messed up with massive load times and at the worst times possible like switching personas. Also (from my experience) the colors and stuff in it looked much less vivid, just might have been me though
Given the importance of presentation and style in Killer 7, the superior graphical aspects of the GameCube version (along with the lessor loading times) do result in the Game Cube version being considered the superior over all version, although the Ps2 version is still playable and features the same content.
Likely one of my favorite games ether way, although I prefer No More Heroes due to the superior game play.
I think most of you misunderstood the gameplay to be honest. It is abrasive but it certainly isn't bad.
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