Since L.A. Noire was released earlier this week on Xbox 360 and PlayStation 3, Rockstar Games has been filtering through reports of freezing, crashes and stories about overheating consoles. For a while, the company was theorizing the most recent PS3 firmware was to blame. That quickly changed yesterday.
There was no real theory floating for the issues plauging Xbox 360 owners, but Rockstar issued a statement today addressing it, pointing the finger at media folk like myself for inspiring mass hysteria.
"With the launch of L.A. Noire a very small number of Xbox 360 console owners have reported issues with the game freezing or locking up while playing," said the company in a statement. "We posted some troubleshooting tips on our support site for these very few people, a common practice for any game publisher. Unfortunately this was erroneously picked up by some news outlets as a 'story,' reporting that L.A. Noire was causing issues to Xbox 360 consoles - which is categorically untrue."
I don't remember accusing the game--or Microsoft's hardware--of anything devious, only reporting what Rockstar itself was saying on its own support website. Regardless, people are running into problems, which should hopefully be addressed in a patch coming to both platforms sometime in the near future.
"As soon as we have more official information about the first patch and the timing for its deployment, we will post the information here," said a company spokesperson on Rockstar's support website.