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A giant flying eye that is a very common enemy in Final Fantasy games. Its attacks usually cause a variety of status effects making this one of the most annoying enemies in the Final Fantasy series.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
While essentially just a floating head with a bunch of eyes, the beholder is a classic Dungeons & Dragons Monster.
Big Daddies are the lumbering genetically modified behemoths in the underwater city of Rapture. Clad in garish diving suits, these monstrosities were created to protect Rapture's population of walking ADAM factories, the Little Sisters.
Biological mechanisms grown in Mental's bio-tanks. They are adjusted to attack without thinking.
Space Marines chapter featured in Relic Entertainment's Warhammer 40,000 series Dawn of War.
A faction in the command & Conquer series. The Brotherhood is a secret ancient society or cult.
A bullet pattern is a top-down or side-view barrage of bullets, in a repeating pattern, that the player must dodge (or in some cases the player must hit the bullets).
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Imperial Knights that have aligned themselves with Chaos, fighting against the Imperium they once served.
Clan Smoke Jaguar is the most violent clan in the mechwarrior franchise, what it lacks in strength of numbers it makes up for in sheer aggression.
A "cute'em up" is a branch of the shoot'em up genre of video games that involve weird or cute enemies and protagonists. Game titles that would fall into this genre include Parodius, Twinbee, and Gunbird.
A cyclops is any race of creature that is born with only one eye.
Decontamination is the process of removing hazardous materials from a person or object. In games, this is usually achieved by lasers, rather than water as in the real world.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
The Eldar are the oldest living race in the Warhammer 40,000 universe. Analogous to Elves, they have "psyker" powers far beyond those of the younger races, and often use their far-sight and guile to manipulate the younger races to ensure the safety of their own species.
A puzzle where you have to use your surroundings, i.e. "environment" in order to progress.
Eyons are immobile organisms native to Tallon IV.
The Fleet of Retribution is a Covenant Separatist naval battle group commanded by Ship Master Rtas 'Vadum
Heavily armored robots made by Baxter Stockman and Shredder in the canon of the 2003 TMNT cartoon and its tie-in games
The Galactic Empire was the galactic government established by Supreme Chancellor Palpatine in the Star Wars Universe.
The evil organization from the Rolling Thunder series.
The Geth are networked AIs that reside in the Terminus Systems. They were created by the Quarians.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
A tin can with a huge smile. First used as self-promoting vending machines they now act as security guards after discovering they had the habit of electrocuting their customers.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Lasers which can lock on to their target.
Warhammer 40k faction. A more traditional military made of volunteered citizens trained in warfare, the Guardsmen are the basic infantry of the Human Imperium.
Also called the Questor Imperialis, Imperial Knights are massive, heavily armed war machines piloted by nobility of knightly houses. One does not simply "pilot" these machines; one must bond with them first.
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