A free-to-play competitive MOBA game with a large following in eSports. From the original developers of DotA: Allstars, the game expands the gameplay found in DotA by adding persistent Summoner profiles and a variety of original champions who fight for you on the battlefield against bots or one another.
im pretty sure that may be the first win of the day bonus coming into it? IP gaps that big tend to be due to that or an IP boost thats been bought/given out free
Also, I think it's worth mentioning that they do not want to reward players based on personal score. They don't want to promote scorewhoring and killstealing, only the overall outcom of the game is supposed to matter. Which in this case is based on if you win or lose. Personally, I would enjoy if teams who won quickly got rewarded for it. Since there are a lot of cool blitzkrieg/rush strategies you can pull off. Dragging games out to gain more IP isn't a cool mechanic. :/
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