It's more that he talks too much on his own. In the other games, Shepard never said a word that i didn't choose. And I loved it. You really felt like you were crafting a personality. But as i play the demo Shepard is talking to Anderson and saying things "My Shepard" would never say. or at the very least saying it in a tone my Shepard would never say it in. My Shepard never respected Anderson, and he wouldn't talk to him with any sort of reverence. And in part 1 and 2 that was never a problem....I feel like with them taking so many liberties it's breaking my connection to the character in a small way...
Mass Effect 3
Game » consists of 19 releases. Released Mar 06, 2012
When Earth begins to fall in an ancient cycle of destruction, Commander Shepard must unite the forces of the galaxy to stop the Reapers in the final chapter of the original Mass Effect trilogy.
Shepard talks too much...
I would also like to point out:
How much talking did Shepard do when the Normandy was being blown the fuck up? Oh what? We got three places to pick lines and there were only two options each? Ok I'll just keep freaking about the ME3 DEMO INTRO SEGMENT!!
@SteamPunkJin: he didn't do much talking period in that segment..and everything that was said was my choice...that's important when you've been a backstabbing jerk for two games....you can't instantly start caring for the space Bill Cosby...it's inconsistent...
@Dany : if that's the case them I'm cool with it...the demo was pretty good other than that little complaint
God dammit what is it with Bioware games bringing out all the Aspergers around here? The demo has taken alot of the conversation options away from you as it's an early build and they want to keep them away from you until the full game.
You could never affect the tone shepard took, you selected renegade or paragon and were rewarded with the option of punching some bitch with a camera or Zaeed respectively, it sounds like you're just freaking out because the demo that builds a character for you instead of importing your choices didn't tailor itself to take into account your neurosis riddled psyche when it comes to a character you've grown too attached to. Step away from the game man, you've become too invested! play some Tiger woods or Audiosurf.
@Freshbandito: ...how am I freaking out? I voiced a concern I have based on Bioware's track record of taking away feature i enjoy.
also Shepard tone was always different depending on your choice... Renegade options were angry, disrespectful, or aggressive. Paragon options were courteous, appreciative and supportive....
@The_Ruiner: All I know is one of them lets you headbutt a krogan and that's something we can all appreciate and brings us closer together, hug?
@Dany said:
The demo IS NOT representative of the final product.
They removed 'investigate' along with PLENTY of dialogue options in the demo. They have said that.
Really? God dammit, Bioware´s marketing is such a shit show just like it was when ME2 came out. That´s so incredibly dumb. Thanks for pointing it out though.
@NTM: Definitely. Sometimes choosing a 'paragon' option made him sound like a complete asshole in ME2, and vice versa.
Well judging from the dumbing down.... oh I'm sorry, "streamlining" of the RPG elements from the first game to the second game, it looks like they might be trying to dumb it down a little more to appeal to a wider audience, at the price of...you know...making the game shit.
@MrNeoshredder said:
Well judging from the dumbing down.... oh I'm sorry, "streamlining" of the RPG elements from the first game to the second game, it looks like they might be trying to dumb it down a little more to appeal to a wider audience, at the price of...you know...making the game shit.
You didn't read what I said? Also trimmed down RPG elements? Have you played the demo?
@TEHMAXXORZ: Actually, I liked it when I chose paragon and he seemed somewhat bad ass, like in Omega. What I didn't like so much was when I chose paragon, because I want to be good, and he either sounds like a coward, or ignorant. More so the ignorant one. Then again, either way, paragon or renegade, he can sometimes sound ignorant when the gamer knows exactly what's going on.
@MrNeoshredder said:
Well judging from the dumbing down.... oh I'm sorry, "streamlining" of the RPG elements from the first game to the second game, it looks like they might be trying to dumb it down a little more to appeal to a wider audience, at the price of...you know...making the game shit.
The original game wasn't really much of an RPG anyway. The only issue is that Mass Effect 2 almost did away entirely with the RPG elements. I'd say it looks there's actually more options in Mass Effect 3. But, the final game has yet to be released, so we'll see how that pans out. I'm just excited for weapons customization.
I haven't tried the demo yet, trying to go in cold, but it did worry me when Casey Hudson or whomever would say in interviews that they really wanted to flesh out Shepard as a more emotional character and not just an avatar in this game. I picture sappy speeches and past revelations that may not necessarily fit in with someone's Shepard, or at least how they've built him up over the course of two games, and OP pretty much confirms these fears. Having him become more of an outwardly talky 'character' is something that could easily go either way with ME3, I think.
Yes it's a demo, but it seems like this is a conscious storytelling/design choice too. Hopefully they've found the right balance to make it work.
@Mordukai said:
@Dany said:
The demo IS NOT representative of the final product.
They removed 'investigate' along with PLENTY of dialogue options in the demo. They have said that.
It's useless trying to get anything into their thick skulls. You'd better off teaching a rock how to bark.
Yeah. It's been said numerous times all over the place that they removed dialogue stuff from the demo, but I still constantly see people complaining about how Shepard doesn't have many dialogue options. I also see a ton of people complaining about how they're dumbing the game down. When they actually are making the upgrade stuff more like Mass Effect 1. Which is what they fucking wanted. Good combat apparently has no place in RPGs, and if an RPG has good shooting mechanics rather than broken ones like in ME1, it's dumbed down and no longer an RPG.
I hate people.
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