Mighty Max (EU: "The Adventures of Mighty Max") is a 16-bit platformer with shooter elements for the Super Nintendo and Sega Genesis released in late 1994. It was developed by WJS Design: a UK developer better known for their collaborations with Psygnosis for the Atari ST and Amiga. An Amiga version of Mighty Max was planned but fell through due to the system's imminent obsolescence.
The player takes Max (or Bea or Felix, his two friends) and moves through various themed worlds taken from the cartoon. The goal is to explore the stages - which are fairly open - to find Skull Master's weapons and destroy them.