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    Call of Duty: Modern Warfare 2

    Game » consists of 22 releases. Released Nov 10, 2009

    The sequel to 2007’s wildly successful first-person-shooter Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 continues the story of American and British soldiers fighting Russian ultra-nationalist forces.

    FMJ

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    Valco

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    #1  Edited By Valco

    Any one else think that this was the biggest anticlimax in the multiplayer by far? I don't know about you, but when i saw a picture of a bullet ON FIRE that took 300 kills to get, i wasn't really thinking "oh, well, that obviously makes your bullets go through walls a little bit better". Is there some hidden use to this that i'm missing? at the moment im only perservering with it cos i want scar mastery.
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    imhuntad

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    #2  Edited By imhuntad

    Bullets going through walls has never been a problem for me without FMJ. So...I don't use it.

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    Pie

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    #3  Edited By Pie

    It does the tiniest bit more damage but apart from that I dont think it has any special effects

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    Jeffsekai

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    #4  Edited By Jeffsekai

    It goes though riot shields, what more do you need?

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    bwooduhs

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    #5  Edited By bwooduhs

    It does more damage.

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    infininja

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    #6  Edited By infininja

    It shouldn't do any more damage. The only thing it should do is reduce the amount of damage taken away by passing through a surface. (It reduces the reduction. That's not confusing. :p)

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    Megalon

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    #7  Edited By Megalon

    Oh man, it goes through riot shields? I didn't realize this, here I thought it was a little useless when I unlocked it a few days ago. 

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    IceOrb

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    #8  Edited By IceOrb
    @Jeffsekai said:
    " It goes though riot shields, what more do you need? "
    Sorry but no it doesn't. I'm not sure where that statement was said but it definitely does not go through riot shields.
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    Hannibal

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    #9  Edited By Hannibal

    I only use it because I want the extended mags.

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    imhuntad

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    #10  Edited By imhuntad

    I use a riot shield 60-70 percent of the time. It most certainly does NOT go through riot shields.

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    nanikore

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    #11  Edited By nanikore

    Aw man, I'm like 5 kills away from it with the Scar and here I was thinking it was something useful like extra stopping power or something.

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    dangerousdave

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    #12  Edited By dangerousdave
    @Hannibal said:
    " I only use it because I want the extended mags. "
    and how!  But though nothing's mentioned in the game, it does feel like it's doing more damage.
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    Begemot

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    #13  Edited By Begemot

    It's the only upgrade I need to finish. Get 40 kills through walls/blockades with FMJ, but its so annoying. I dont shoot random stuff/blindly, and if I see someone behind a wall, Im gonna shoot the head or foot or whatevers popping out. Im like 28/40, and I can safely say its useles. Im just waiting to get the final upgrade.

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    mikemcn

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    #14  Edited By mikemcn
    @Jeffsekai said:

    "It goes though riot shields, what more do you need? "


    WHAT! Now i want to use it. Wait, someone says your lieing to me.
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    Pie

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    #15  Edited By Pie
    @Mikemcn said:
    " @Jeffsekai said:

    "It goes though riot shields, what more do you need? "

    WHAT! Now i want to use it. Wait, someone says your lieing to me. "
    He wont know that you qouted him because your just plain old broken :)
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    IceOrb

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    #16  Edited By IceOrb

     Just in case anyone still does not believe that FMJ will not go through shields I made a video. It's some of the most popular guns in MP being fired at a shield using FMJ.

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    Steve_C

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    #17  Edited By Steve_C
    @IceOrb: What is that supposed to show? Normal bullets will make cracks in the riot shields. If the bullets went through then you should have been able to kill that other player.
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    IceOrb

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    #18  Edited By IceOrb
    @Steve_C:  Key words in my post: DOES NOT BELIEVE that FMJ WILL NOT go through shields.
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    Steve_C

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    #19  Edited By Steve_C
    @IceOrb: Oh, a double negative, you cheeky monkey.
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    Skald

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    #20  Edited By Skald

    Never found a use for extended mags. In my opinion, FMJ bullets are decent, but mags are useless.

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    natetodamax

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    #21  Edited By natetodamax

    FMJ lets you shoot through walls like paper. It's not that bad.

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    MrKlorox

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    #22  Edited By MrKlorox

    I use the FMJ on my secondary machine pistol. Trying to get it for my SCAR so I can eventually master it. It does indeed lead to kills through walls faster.

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    ShinjiEx

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    #23  Edited By ShinjiEx
    the thing is your still better off using slight of hand with either "scopes" or a force hand grip when it comes to LMG so yea FMJ is lackluster an is not worth using.
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    Diamond

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    #24  Edited By Diamond

    The inclusion of FMJ really makes me wish they had white phosphorous rounds, and a WP spree.

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    kenya24

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    #25  Edited By kenya24

    I've been working on getting the extended mags for the SCAR. FMJ on that gun seems pretty pointless. It's taking quite a while (especially compared to how long it took me to get extended mags for the RPD). With such a short clip, firing bullets through walls/cover for more than 1 or 2 finishing bullets is a complete waste.
     
    However, I use FMJ on my RPD all the time now. Definitely makes a difference. It really feels to me like even in the open, they drop the other guy just a hair faster. If you played COD4 with the RPD a lot, then you need FMJ rounds just to make the gun feel right and still have the bullet penetration.

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    FireBurger

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    #26  Edited By FireBurger

    It's basically Deep Impact from COD4, plus a little bit of damage.

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    FireBurger

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    #27  Edited By FireBurger
    @Infininja: Well it would make sense that it does a little more damage given that it's supposedly piercing body armor.
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    meteora

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    #28  Edited By meteora

    FMJ is fairly useless this time around compare to COD4 with Deep Impact. Its only good if you are certain that somebody is hiding behind cover, like you literally see them run for cover. You kill them a bit faster this way than waiting for their head to pop up.

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    infininja

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    #29  Edited By infininja
    @FireBurger said:
    " @Infininja: Well it would make sense that it does a little more damage given that it's supposedly piercing body armor. "
    I think Infinity Ward's naming convention just isn't right. There is nothing that has indicated it does more damage. FMJ's purpose in MW2 is to allow better penetration through surfaces (it does this by reducing the damage reduction the surface would normally take).
     
    @Meteora said:
    " FMJ is fairly useless this time around compare to COD4 with Deep Impact. Its only good if you are certain that somebody is hiding behind cover, like you literally see them run for cover. You kill them a bit faster this way than waiting for their head to pop up. "
    It's no different than Deep Impact. It's the replacement for Deep Impact. Why would it be any more useless than DI? DI was only good is you know somebody was hiding behind cover too.
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    AhmadMetallic

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    #30  Edited By AhmadMetallic

    Full Metal Joker?

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    infininja

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    #31  Edited By infininja

    I know wikis are a bad source of reliable information, but this plainly states it does not do extra damage.

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    kenya24

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    #32  Edited By kenya24
    @Infininja said:

    I think Infinity Ward's naming convention just isn't right. There is nothing that has indicated it does more damage. FMJ's purpose in MW2 is to allow better penetration through surfaces (it does this by reducing the damage reduction the surface would normally take).

    Actually, when you select FMJ as an attachment, the damage meter goes up slightly. So if that table is correct, there is a slight damage increase. Maybe they just have a funny way of representing the value of FMJ.
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    infininja

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    #33  Edited By infininja
    @kenya24 said:
    " @Infininja said:

    I think Infinity Ward's naming convention just isn't right. There is nothing that has indicated it does more damage. FMJ's purpose in MW2 is to allow better penetration through surfaces (it does this by reducing the damage reduction the surface would normally take).

    Actually, when you select FMJ as an attachment, the damage meter goes up slightly. So if that table is correct, there is a slight damage increase. Maybe they just have a funny way of representing the value of FMJ. "
    The in-game gun property tables are notorious liars. Some people have already done testing and two guns that have the same actual damage (sorry, I can't remember which off the top of my head) have drastically different values on those charts.
     
    Anyways, try it yourself. Load up a split-screen or private match with two players. Take the same guns, one with FMJ and one without, stand one player out in the open and shoot at him. Try it in the head, neck, chest, and limbs, separately. It should take the same amount of shots with and without FMJ. I can't do it myself right now, because I'm not home.
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    kenya24

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    #34  Edited By kenya24
    @Infininja: yeah, I'm too lazy to do that.
     
    I don't think any gun has a 1 bullet kill (that's not a headshot), and I'm pretty sure RPD and SCAR are already 2 bullet kills with Stopping power, and I know even with FMJ I don't get 1 bullet kills, so I'm inclined to believe you.
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    meteora

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    #35  Edited By meteora
    @Infininja: Let me reword my statement. FMJ is more useless in a sense that there are more attractive attachments to add onto your gun than FMJ. In COD4 there were like 4 perks to choose from for the 3rd tier perk (Martyrdom, steady aim, deep impact and dead silence). A majority of players would choose either deep impact or steady aim. But now its an attachment, and there are many useful attachments that players would rather use.
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    Rowr

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    #36  Edited By Rowr

    if your a wall spammer like me its pretty handy. It's the difference between a kill or not when some fucker runs behind something while your shooting at him.

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    infininja

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    #37  Edited By infininja
    @Meteora said:
    " @Infininja: Let me reword my statement. FMJ is more useless in a sense that there are more attractive attachments to add onto your gun than FMJ. In COD4 there were like 4 perks to choose from for the 3rd tier perk (Martyrdom, steady aim, deep impact and dead silence). A majority of players would choose either deep impact or steady aim. But now its an attachment, and there are many useful attachments that players would rather use. "
    Ah, that's certainly a way to look at it. I'd imagine some of my LMG toting friends would enjoy FMJ.
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    meteora

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    #38  Edited By meteora
    @Infininja: Yeah, now that you mention it FMJ are perfect for LMGs. Great for suppressive fire, haven't seen a whole lot of people  using LMGs. Entirely underrated class of weapons. =/
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    jeff

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    #39  Edited By jeff

    I was told awhile back that FMJ was better at penetration and gave off very light splash damage. Not sure if that remained the case in the final game or not.

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    Kouerson

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    #40  Edited By Kouerson

    It does give better wall penetration and overall damage, so paired up with stopping power it makes some guns pretty lethal.

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    meteora

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    #41  Edited By meteora
    @Kouerson: I hope you're not basing the damage off the stats in the game, because the stats are inaccurate to begin with.
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    Kouerson

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    #42  Edited By Kouerson

    I'm more basing it off of individual experience with the FAMAS with and without FMJ. It's seems like a very slight damage increase, but then again it's all very dependent on situation.

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    RsistncE

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    #43  Edited By RsistncE
    @IceOrb said:
    " @Jeffsekai said:
    " It goes though riot shields, what more do you need? "
    Sorry but no it doesn't. I'm not sure where that statement was said but it definitely does not go through riot shields. "
    Lol, I can tell you're saying that from experience.
     
    It's fucking downright harrowing when you get cornered by a riot shield wielding psychotic.

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