So I picked up Nuclear Throne this weekend, when they finally said it was out/no longer in Early Access. At first, I was having fun with the game, but after maybe 20 runs or so a couple of things have been nagging me.
A part of it is I think this game is too hard. I had amazing runs that were ended instantly, because I fired a grenade and I was too close to it and I died. Spending 10 minutes on a run and have it end in literally 2 seconds isn't that great of a feeling. Sometimes it felt like I had 4 health, got shot by one single projectile and I died. I am a fan of games like FTL: Faster Than Light and The Binding of Isaac: Rebirth and I don't get hung up on the aspect of bad rolls, especially since it feels like there are clear lessons with a lot of the ways you die in those games. In Nuclear Throne, it feels like a bad roll will lead you to spawning into a tiny room, with only one square to escape, and in the next room there is a swarm of guys followed by sniper like enemies. Also with this example, a boss that shoots literally dozens of projectiles at you found me and then I died while trying to fight a boss and three snipers. This game has had some of the best examples of truly bad rolls with roguelikes.
Dying itself isn't the only issue, since the thing that bums me out about this is when you do die, you have to start over at 1-1, listen to the same music, fight the same 5 enemies for three floors, fight the same boss, pick from the same weapons and mutations, and so on. It all feels very same-y. It's a shame, because I like Luftrausers, I like twin stick shooters, I like roguelikes, but I was expecting so much more from this game. Putting aside the dying aspects, I don't really feel the hook. It might be unfair, but I wish this game was more like The Binding of Isaac. I wish there was more of a draw to do another run when you die or more weapons or mutations to play around with. Instead it feels like they made a twin stick shooter where you can die really fast, which is...alright? To tie it back to the difficulty aspect, it almost feels like the game is too hard based on the resources and drops they give you. The level number is a bit unusual, but I think the farthest I've made it was 3-2 (the boss that is a dog that spins around shooting lasers).
Now that this game is "out", what do you guys think? Based on Steam reviews and the overall HYPE I know I'm in the minority. I know this game was super popular on Steam, but I'm not really seeing why.
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