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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A fighting game character whose move set is based around charging (holding back for 30 frames, then forward + attack)
Your friend in medicine. Mostly.
A grappler is a combatant in a fighting game whose best attack strategies usually revolve around throwing their opponents around the stage.
Creatures that are usually part fish and part human.
Aquatic creatures with eight tentacles covered with suction cups. They often appear as boss enemies.
Professional wrestlers have appeared in loads of games over the years.
Not all scientists are mad and/or hell-bent on dominating worlds. Some are just your ordinary egghead with a coat.
A Stance may grant player characters access to unique abilities and attributes.
While piledrivers, clotheslines, and suplexes might seem at home in wrestling games, many professional wrestling moves have found their way into other video game genres. Brawlers and fighting games are commonly home to these moves, with Mike Haggar's piledriver being a classic example.
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