This is a nitpick but I feel like the way the postgame voting works kind of teaches bad player behavior in a minor way.
The way the system works, by rewarding bulk stat numbers, pushes players to stick to one character. So much about the game is structured around players changing characters, and Blizzard has made a lot of decisions to push that and talked about how important it is, but if you change characters a bunch it becomes more difficult to show up on the post game voting screen.
I know that for myself, even though I don't REALLY think it matters, I will stick with a hero if I've got gold metals just to keep them up, even when I think switching at certain points might be smarter. It's not a rational decision really, but when I'm casually grooving on the game small things like that definitely influence me (and I assume others).
It's honestly a small influence on my play, and only really comes into play when I'm having success, but it stands out to me as going against the grain of how the game works in general.
Just wondering if anyone else has thought about this detail.
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