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Glass that can be broken and destroyed in real-time.
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
A tactic commonly found in first-person shooters which involves a player jumping repeatedly.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
The ability for a player to control the motion and direction of the in-game camera.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
When the player's death is addressed and integrated in-game as a part of the player's continuing story. This often involves reincarnation of sorts, or the player continues by moving on to a different character.
A game in which the object is for each team to retrieve the opponent's flag and return it to their own base. Typically used in multiplayer first-person shooter games.
It's just like Capture the Flag, except... not.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Games are sometimes divided by chapters, sections, acts, etc.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
When a character introduced in a previous game reappears with the same name, but a significantly different appearance. This is usually not mentioned or explained within the game, often because the storyline has been reset as well.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
A cliffhanger is a type of ending where the fate of the characters, the world, or everything in the world is left unresolved. In most cases, they are revealed in sequels.
The graphical process of applying color to a blank surface.
Games which have served as the basis of a comic book or vice versa.
Any spoken words conjunct with and descriptive of on-screen action . This is prevalent in most sports games.
Games that ask the player whether they are sure about the decision that they have just made.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Either a force of over arching evil or a parody of the real world. The corporation is a common concept found in Video Games.
When a character is killed, the fallen body's ragdoll physics will fail and the corpse will start to flip about spasmodically. This oOften occurs in open world/sand-box games.
Term used in first person shooters where most of the game takes place in tight closed quarters.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
Cows are four-legged ruminant mammals, bred for milk, meat, or leather.
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