Ive always liked fighting games, but at a very casual level. Really enjoyed the first game, so much so that I'm probably going to get the ultimate edition. The fact that I'm not that into DC says even more. The system felt fub to get into and enjoy, but still has a high skill ceiling I can work towards.
If nothing else, O'Donnell's music is what't stuck with me more than anything else in the Halo games. I think Bungle and Activation screwed up. Imagine how insulting that would be, to make a work of art, and then having a marketing/pr guy say, "we're going in another direction."
I mean, I'm bummed by all of this as well, since his music is a definitive part of the Bungie I love, and I agree that their/Activisions' decision was a bad one. But, when you work as a "commercial creative", having marketing and PR guys decide to go in other directions is how the business works. It doesn't feel good, but to enter into that world without at least acknowledging that as a very real possibility is just naive.
Has anyone tried this on a Mac? I have KOTOR I, but it runs fairly poorly on my 2013 Macbook Pro. It plays, but just doesn't seem optimized (why would it be?). The specs for KOTOR II are well below what I have, but I'm just extra cautious about games I play because this is the computer I use for work as well.
And unfortunately, until today I was really unaware of Iwata's full impact on gaming in general, and even in my early childhood. I wrote a little bit about that here. Apologies if this comes off like shameless self promotion, it's just easier to link than to regurgitate it all again.
Thoughts and prayers to all of Iwata's family and friends, and for those who knew him, and his legacy far better than myself.
This is great in every way. Had this been my poster, I probably would have put in a Ryan nod somewhere, but Ryan's influence will always be a part of GB. We don't need to see his ugly mug to remember that.