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ahoodedfigure

I guess it's sunk cost. No need to torture myself over what are effectively phantasms.

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Detail and Vision Are Like Food

I'm working toward an essay, but in the meantime, I watched:
 
this video  (less than 2.5 minutes)
 
via 
 
this link
 
and I--  you know what, I just deleted a paragraph or two because this is what it's really about: 

When I was a kid, I liked giant robots. I am an adult by some accounts, but I still am fond of them, though my mind no longer explodes anymore when I see something cool and new on the mech front. Yet when I saw this trailer the kid in me said "damn, I wish we had that when I wasn't trapped inside this adult!" I think that kid also did a little jig.
 
Hobby stuff was pretty expensive for me then, and I was resigned knowing that my appetites far exceeded my ability to buy things up, so bookstores and hobby stores were where I soaked up all the book covers and snippets and details of worlds made from people's imaginations. I would often leave the big city stores feeling full (having seen a lot of pictures but having never read more than a page) because my imagination was bursting with ideas all inspired by what I saw. After I started reading a few of those books later on, I knew that my imagination often far exceeded what was often being delivered, and I learned to treasure that rather than resent it.
 
When I see that trailer, janky physics, buggy motion and all, and I look at the detail of those machines in that pretty, ugly world, and I know that if I'd seen that as a kid I wouldn't have needed to go to a bookstore or hobby store for many, many months. Because there's some great vision in that trailer, even if you're not into the combat, mechs, or any number of well-trod paths such games take. For some reason no fancy words fit with how I felt when I watched that; to me it just looked really cool.
 
In general I tend to feel fed when I see something that, even if bad, does something in a new or interesting way, and this was interesting.

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