ahoodedfigure's forum posts

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ahoodedfigure

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@deanimate: Hey. Cool to see a fan. I honestly don't remember where I got the pictures, but it might have been from CC's website, since I can't actually see the pics for some reason I'm not sure if they're just screencaps I made. I don't *think* I went digging in the game files themselves, that tends not to occur to me, but it's been a while since I wrote this.

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ahoodedfigure

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@azgrymnthepale: You know what, the actual designer has been answering questions on Steam for a few weeks now. Check the forums there. If you can't find it I can share a link.

And yeah, it's not just the details but how they add together to make the game feel a lot less regimented and more naturalistic, somehow, even if it's still a fantasy RPG.

I think part of the lost love had to do with its apparently disastrous release, which began with a bug that could erase non-game files or something equally nasty. When it was patched up, which I guess is pretty much the version we now play on emulators and the like, it was pretty reliable despite some eccentricities, but back then, especially before most people were able to download patches pretty quickly, it caused them serious damage. Unsure how much better it would have done otherwise, but I think its lack of popularity at the time was generally attributed to those bugs.

Totally agree, if you can get past the jank it's still a great game after all this time. I think games could still learn from some of its design decisions.

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ahoodedfigure

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#3  Edited By ahoodedfigure

I'm too slow :) Punch someone in the face for me.

Edit:

Too many failed attempts, now. Whee.

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ahoodedfigure

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#4  Edited By ahoodedfigure

@geraltitude: Thanks. I think it's kind of weak and unfocused to start. Probably should get a rewrite if I ever try to talk about this sort of thing again.

@mento: How long you been a mod? :)

@bollard: Hey, there's that old frog icon. :)

@thatpinguino: Thanks. We'll see. Like I implied I wouldn't mind having a place off-site where I could maybe control things a bit better, but then I'd be losing anybody who didn't want to follow me over. Not an easy decision.

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ahoodedfigure

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Thanks. Been thinking about getting back in, or at least transfering to a different place. Feel like things have changed a lot here, though, and that a lot of people who read my blog have moved on to other places. Still, if I wind up not being able to write professionally about games, at least I could just write about them anyway since I think about them often enough. How's by you?

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ahoodedfigure

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#6  Edited By ahoodedfigure

@hailinel: Wow, that long? I don't know how major the shift was, it still looks similar to what it was when it started to me, but I haven't really payed too close attention. I tend to just let big releases wash over me and I catch up with them when I can afford them :)

I'm willing to give the Bureau a fair shake if I ever get my hands on it, sure. But this from an X-Com fan who hasn't even played the rebooted property that displaced the Bureau, and haven't used the desura key for Xenonauts yet. Closest I got was playing Shadowrun Returns, but that's not quite as in-depth a squad game as I think we're talking about here.

@wandrecanada: I tend not to notice Warhammer products, maybe I was burned by the memory of spending all those bills on the miniatures back in my misspent youth, but I'll keep an eye out for that one. What makes you feel that it's close to X-Com?

Also, my post is damned old, but thanks for resurrecting it anyway :)

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ahoodedfigure

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#7  Edited By ahoodedfigure

Based on what you've said I'm not too interested in Inquisitor :)

I did download a demo for something called Underworld Gold, but for some reason it's giving me malware vibes, so I haven't tried it yet. About the closest thing to an RPG I've been playing lately, as far as what many of us would define as an RPG, would be King of Dragon Pass. I've revisited old stuff but that's the only "new" one, really.

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ahoodedfigure

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#8  Edited By ahoodedfigure

@BisonHero: Didn't know they did that. Another reason for me to stop avoiding drones half the time. I tend to think about offense first. Hell, maybe that's part of my problem :)

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ahoodedfigure

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#9  Edited By ahoodedfigure

@BisonHero: I've been lucky once in a while with the stealth ship, but even putting a ton of scrap into stealth and engines only goes well with a good weapon and a pre-igniter or something. It dies early very often, and if I get far it only works up until the boss, where I'm pretty much guaranteed to die. At no point was I able to afford shields, but I'll definitely spring for that chance if I ever get it. Even the titanium shielding thing only allows systems to last some of the time. And yeah, even the wimpiest beam is a real killer. I dread any ship with drones, but that goes for just about anything, especially the boarding drone that causes a hole, runs around punching people, can't suffocate, AND is instantly replaced if you kill it, since as far as I know the enemy has ample, or maybe infinite, drone reserves.

@AmatureIdiot: The starter Engi ship is pretty good. I think I got far with that one before the Zoltan ship sorta dominated my replays. Like you say, you need weapons or a decent supply of drones. I was doing really well once until my drone reserves tanked and I was basically helpless, jumping away from encounter after encounter. The starter and the Zoltan have probably been my overall best, the starter because it's balanced, the Zoltan because it has an insane advantage that feels like stealth-plus at times.

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ahoodedfigure

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#10  Edited By ahoodedfigure

@TruthTellah: It's funny, of all the ships I've unlocked I STILL haven't gotten the first ship's alt. You're probably right that unlocking stuff before normal at least gives you a better selection to choose from. I think I have... 4 ships total and 3 alts, at least on one of the computers it's installed in. I think the first ship is fine for what it is, you actually have all the basic systems in place. My pet upgrade is the interior doors, because I use them to flush out fires and asphyxiate invaders, so I feel if my first few encounters allow me at least that much then I'm a step ahead of the meat grinder.

@ArbitraryWater: I know I probably yammer about Spelunky too often but I feel like that game has spoiled me.

And yeah, the stealth ship is fine if you manage to dodge everything. Shields are way too expensive to be practical unless you get a massive scrap yield.