Think about how you are breathing. It sounds like you are trying to make some of the notes come out using sheer determination instead of using your air to produce the tone. (Where I am)
I love listening to their thoughts on major story points. I'd take more, but I can't imagine they would do one around GOTY podcasts. Too much time in one small room.
EligibleBoat2. Around 10pm is when I am on depending on the day. Is there a continent that we tend to stay around? I kept yelling GLHB in hopes I would just run into the outfit.
As far as I know, it received universal acclaim from everyone who ever played it. Many tend to use the term "creative" to describe the game, but I want to point out the immense variety (without spoiling):
The level design had a huge variety of physical layouts in one game - think of the difference between Baby Park and Rainbow Road in Mario Kart
Raz and the rest of the group were some of the most memorable characters I've even encountered.
The objectives varied widely from "run through the platforms" to "find the items to solve puzzles"
The art style was colorful and vibrant. Every area had a different look, but still felt cohesive.
The humor was sharp, witty, and always surprising.
But what should canonize this game is the fact that no one played it. For the first time I can really remember, this was a game that we all knew we should play, but simply never did. Killer7 (and Eternal Darkness two years before) were fantastic but not always played games for a particular subgroup of people. Psychonauts is a game that everyone has on their list.
Honestly I just want to play with you duders regardless of what side we are on. Someone who wants to be in charge just post the server information on Tuesday and I'll join up.
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