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BigDo6

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Was it a rational fear?

  

2008?
2008?
       The year has finally wrapped up, and what is the first thing on every gamers mental agenda when the new year begins? Dread and fear of coarse. We aren't afraid of our oncoming return to school, or the possibility that our holiday sales job might disappear (though the recent economic downturn might make that a close second).  We fear instead a fate worse than death. Months upon months without any new games worth playing. In 2008 this same fear gripped us all. Was it rational?

       One could not be blamed for prognosticating a disappointing 2008, with the best year in gaming history still fresh in our memory. But, when you compare the games released
in both years the disparity seems to vanish.


Games of 2007:


Halo 3
Rock Band
Mass effect
Crysis
Call of Duty 4: Modern Warfare
Assasin's Creed
Final Fantasy Tactics: War of the Lion
Super Mario Galaxy
God of War 2
Bioshock
The Orange Box
Uncharted: Drakes Fortune

Games of 2008:

Gears of War 2
Fable 2
Midnight Club: Los Angeles
Call of Duty: World at War
Prince of Persia
Fallout 3
NHL '09
GTA 4
MGS 4
Dead Space
Soul Calibur 4 (sorry Jeff, this game kicked ass)
Mortal Kombat Vs. DC Universe (but, so did this one)
Little Big Planet
Warhammer Online: Age of Reckoning
Burnout: Paradise

           So in retrospect 2008 turned out to be a great year for gaming. But, as the holiday season wears off, the fear is reborn. In forum surfers, podcast wielding critics, and our own creeping sub-conscience we see the dread of months without quality gaming return. Are these fears rational? We will see...

Edited for mistakes: I apologize for those maimed during my posting.
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