The shader system is more poorly thought out than greedy, you can’t go into eververse and say i want this shader here is my real money. You can only purchase the 4 randomly selected shaders with the indirect silver dust you get from dismantling eververse items. It wouldn’t be that bad of a system if they implement the thing that basically everyone suggests and allow us to buy it with glimmer or something anytime assuming we have earned it once.
No need to go over modifiers again, but I do think some of the modifiers are fun and interesting. I also don’t think we need burns instead of singe, heroic strikes are already a joke to me again, and with an even remotely competent team you can kill most bosses instantly which is hilarious.
I think changing the strike loot to nightfall loot is totally fine, even a good idea....however you can’t have some of the loot be ghost shells and ships. Especially when some strikes get a great auto rifle that has zen moment or rampage, or a great hand cannon with rampage.
You can say it should have been there at launch until we are all blue in the face, but it wasn’t. The realities of their dev cycle being what they are I doubt we will see all the improvements in destiny 2 in their eventual destiny 3. Just seems to be too hard to change things on the fly for them.
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