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cabelhigh

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The Sum: Reviewing Every Quest in the Witcher 3 -- Ciri's Room

Ciri's Room

Side Quest

Ciri's Room is one of many Witcher 3 side quests that consists of so little that, under the hands of a different developer, would be probably be a rote fetch quest. But under the insane directive to make every quest "tell an [interesting] story" and to avoid completely the 'kill 6 rats' templates that hound many RPGs, CD Projekt Red have turned a fetch quest that involves finding an item in one room and walking a very short distance to give that item to its owner in another into a lovely little slice of backstory and character interaction.

Gretka's back!
Gretka's back!

Here, not only do we get to fill in a few gaps left by the cliffhanger in Bloody Baron, but we also get a nice one-on-one conversation between Geralt and the adorable Gretka, introduced in that last Ciri's Story. We get a little foreshadowing to Ciri's motivations through the book about curses found in Ciri's room and a tiny dose of character development through Gretka's recollections of her time with Ciri. We leave the quest not really knowing much more about what happened to Ciri and instead having a deeper understanding of what type of person she is. And that's it. Which is, still, way more than it could have been.

Ciri's Room is a nice, bite-sized bit of content that delights far more than it should. Even though it just barely fleshes out our characters, it's still something, and the conversations and story details you find along the way are enjoyable enough to make the whole quest worth your five minutes.

Three White Wolves out of Five

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