@humanity: I'm currently at the last boss and will just tell you that the game changes pretty significantly halfway through (or rather 2/3rds). Up until that point, I merely thought of it as a very good version of that kind of game. By now it has risen to the top on my list of those kinda games (modern spin on retro platformer / shoot em up) that I played in recent years. There was the occasional frustrating boss or level section but nothing was so extreme that I wanted to give up. It often only seemed that way when first encountering a new problem. At the worst, I died like 10-20 times at a few difficult sections which, yeah, I suppose can be too much already for some people. But overcoming challenges feels so rewarding in this game; as does the character getting stronger and the player mastering new abilities (things get crazy).
I'm also loving the numerous and blatant videogame references (Mario, Megaman, Metroid, Castlevania, Thunderforce, Contra, ...).
The optional upgrade system at checkpoints is a pretty clever idea, too. Usually I would attempt the next section without spending money on upgrades but if the section or boss turns out to be difficult, you can just choose to make your life easier. Really helped at certain points and and gives you an additional fun thing to consider while going through the game.
My only two small gripes:
- the game structure reveals itself to be a semi-connected Metroidvania and it became a tad confusing when I was trying to collect the last upgrades in order to 100% the levels (the map is not made for that). Collecting everything turned out to be pretty easy and quick in the end though fortunately. You can pick up 100% of the upgrades before starting the last two levels even.
- in some sections during which the game demands especially acrobatic maneuvering I found the control inputs failed me a little bit. For example, the character not turning around as quick as I wanted or a double-jump not executing for some reason.
Great game overall and I feel it's a little underappreciated at this point.
(Better than The Messenger imo and at least on par with the quality of HUNTDOWN, which was one of my favorite games of 2020).
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